Consortium is a "narrative first person RPG set 45,000 feet in the air and 30 years in the future" from Interdimensional Games, who are seeking $200k over the next 25 days. Apparently the project has roots in a project from 1999 titled 'Amen' from Cavedog, though I can't say I recall that development.
Jeremey Soule has already been announced as the composer, by the way.JOIN US in bringing to life this bright vision of humanity’s future – a world that has overcome many of the gravest environmental and societal issues we face today. Step through the rift and join the CONSORTIUM; the most feared and revered paramilitary peacekeepers on the planet.
WHAT IF you could take complete control of another human being? And what if that human being was a man destined to decide the fate of an alternate dimension? Speak for him, move for him, and be known as merciful and/or a killer, hero, liar, wild card...or perhaps the strong/silent type?
CONSORTIUM gives you that chance...
The story of CONSORTIUM begins in our world - the “real world” - where we here at Interdimensional Games have developed a satellite (IDGI-1) capable of opening a digital rift through time and space. Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own – the “game world" - in the year 2042.
Upon crossing the rift, you’ll find yourself aboard a Consortium command vessel, designated C-3800-D, “ZENLIL,” and in full control of a man codenamed Bishop Six. Zenlil is one of five such Consortium vessels, and is the ultimate in air superiority. A massive jumbo jet that’s powered by fusion batteries and capable of taking missions in orbit or even as far as the Artemis-1 Moon Colony.
- PLAYER FREEDOM: Our game will never force you to stand in one place, staring at a character, while they ramble on. Walk away from people at any time, or talk to people while doing other things. Just remember that characters will respond accordingly to any strange or rude behaviour!
- NPCs REMEMBER: Similar to the recently successful (and fantastic) "The Walking Dead" game series, everything you say is remembered by characters. Their opinion of you will change over time, and the course of the game narrative can be altered. Your decisions will cascade into future CONSORTIUM games as well, so choose wisely...
Watch as our extremely detailed story unfolds based on your responses and actions, or simply walk away from any conversation and/or choose to say or do nothing at all... The choice is always yours!
- ENSEMBLE INTERACTIVE CONVERSATIONS: Our game allows you to carry on conversations with multiple NPCs simultaneously. Guide the ensemble and speak to who you want, agree/disagree with who/what you want, or say nothing and let things unfold without your input!