No way I'm gonna use that mod ever. Sorry.Well when I use the easy lockpicking mod
Now that's bad.this game forces you to stay online on steam to play it.
Also people her might want to wait for the GoG release since this game forces you to stay online on steam to play it.
Now that's bad.
I know, the watch requires me to stay online too to post. It’s madness, I tell ya.
You mean you didn't notice?
You could use a carrier pigeon…?
To activate the console, press the tilde key (`) while in-game.
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wh_pl_showfirecursor 1
Using a bow and arrow accurately is especially tricky in KCD due to the lack of an crosshair. This command adds an aiming reticle anytime you use a bow. To turn it back off, replace the 1 with a 0. You will have to put your bow away and then take it out again to see the changes on-screen.
Is combat better or worse in this game than Mount & Blade?
And on top of that, by leveling a specefic weapon skill you learn (devastating?) combos. Then there are perks you can grab by leveling strength, vitality and warfare… I mean it's rich and awsome IMO.
Then there is blocking and dodging that is de facto QTE atrocity. Should have been skillbased automatic or something. But I adapted to it so it's not as annoying as it sounds at first.
Wait, Mount & Blade? I never played that game. Is the story better than KCD in that one?
Then there is blocking and dodging that is de facto QTE atrocity.
You mean literally a QTE or just a general test of reaction time? (I hate QTEs)
That's map "random encounter" evade.Blocking and dodging isn't just QTE based, for example the Scout I perk increase the chance of Evading by 10% (by Scout III, it will be 30%).
Actually, no, that's how basic blocking works.There is no control flashing on the screen to tell you what controls to click, but you need to place the weapon/shield in the right direction before clicking the block button or dodge by moving in the right direction.
That's map "random encounter" evade.
And of course I took 1 and 2 already.