Just letting you guys know, I'm not a SW fan and I found KotOR absolutely boring the first time I played
I'm hoping your advice will help me enjoy it more this time around so I can actually finish it.
Well, the setting had a LOT to do with the appeal for me.
It came out right in the middle of the Lucas prequel travesty - and, for my part, practically saved Star Wars. I was almost weeping with joy because all was not lost
I'm not sure why you'd bother playing it again if you didn't care for it last time. Why not find something a little more modern?
Anyway, I really do think it's the kind of game you should have played at release to really appreciate how great it was.
That said, it's still fun if you enjoy powergaming - and I think it's one of the best games of all time in terms of the ending and the last level.
One of the very, very few games I enjoyed more towards the end than the beginning - because everything clicked for me. Everything from story, exploration, progression, loot, atmosphere, C&C, dialogue, audio - and so on - just worked beautifully. The only real weakness, to my mind, was the combat and lack of tactical options. However, the combat does have the advantage of being fast - so you never feel like you're grinding filler.
The locations you get to explore are also delightfully varied - with each having their own unique atmosphere and challenges. Very much unlike later Bioware titles - it's almost completely free from repetition.
The story is super cliché today - and I'm sure you'll see certain things coming a mile away.
But it surprised me in several ways - and represented the ideal Star Wars romantic fantasy.
Oh well, those were the days.