Ocean Drive Studio share the feedback they received from the first closed beta.
More information.What we've learned from CBT1
Greetings, Tacticians!
A few weeks ago, we shared our initial impressions from some of the most popular player feedbacks from CBT1. Today, we wanted to share a more comprehensive list of things that our team is working on thanks to your ideas and suggestions.
Many of these adjustments may not have happened without players bringing them up, so our team is duly grateful of the comprehensive feedback that our community provided. Many of the changes to be made improved storytelling, more enjoyable combat, and better controls as well as UI/UX.
Given the volume of such improvements, we'll need to adjust the development schedule. Once we have a concrete timeline, we'll share this with the community right away.
For now, please take pride in the fact that your voices have greatly affected the direction of several aspects of the game, from storytelling pace to combat to outgame, and more! As a caveat, please note that plans to develop each of these features may differ slightly from the original proposition in the actual implementation.
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