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Eurogamer has collected some info about Miasma Chronicles:
Thanks Couchpotato!Miasma Chronicles wants to be bigger and better than Mutant Year Zero
I think it's going to do it.
Bearded Ladies describes Miasma Chronicles as a "story of chosen family, mutant killers, sweeping post-apocalyptic American landscapes and powergloves". Like Mutant Year Zero, the studio's acclaimed game from 2018, it's another turn-based tactical RPG. At the very start of the story, players meet Elvis, a young man brought to the mining town of Sedentary, Kentucky as a baby, where he was left by his mother.
Elvis has a 'brother', a robot named Diggs, who was reprogrammed by Elvis' mother before she left her son in his care. Together, this duo will have to solve the mystery of the Miasma, a strange entity that I'm told "threatens the last vestiges of humanity and turns all who come in contact with it into barbaric corruptions of their former selves". As the brothers make their way through the world, they will be joined by a motley crew of outlandish characters. Additionally, Elvis has use of that mysterious powerglove, left to him by his mother, that can control the Miasma.
Set in New America, some 200 years in the future, Miasma Chronicles is clearly engaged with the climate crisis and late capitalism of today's world. "There are a lot of things that are related to ecological storytelling, and the current status of the earth's ecology," Miasma Chronicles' lead producer Mark Parker says, while showing me the game in action. "The planet, at one point, was a perfect place, where there was no pollution, and there was no hunger and the world's problems were solved. That was called The Great Stability... but something bad happened, and the world looks like it does now."