mbuddha
Sentinel
In the continued absence of a manual, which may not help anyways for all I know, here are some questions. If anyone else has any, feel free to use this thread to seek your answers.
1. Which affects ranged weapons skills? Agility or Dexterity? The desc are rather vague.
2. Some spells get a +/- modifier underneath their spot in the quick slot. What's that all about?
3. Please explain these stats from a weapon
Effects: weapon balm +1DP (I understand the balm part, but DP ?)
Damage: 1D+3 (1W+3 with strength 11)
Strength Bonus: 13/5
Weapon Bonus: 0/-2
4. Do you need the heal wounds skill for every type of healing item besides bandages? (healing balm, would powder etc) I know golmoon is for healing poison and requires that skill.
1. Which affects ranged weapons skills? Agility or Dexterity? The desc are rather vague.
2. Some spells get a +/- modifier underneath their spot in the quick slot. What's that all about?
3. Please explain these stats from a weapon
Effects: weapon balm +1DP (I understand the balm part, but DP ?)
Damage: 1D+3 (1W+3 with strength 11)
Strength Bonus: 13/5
Weapon Bonus: 0/-2
4. Do you need the heal wounds skill for every type of healing item besides bandages? (healing balm, would powder etc) I know golmoon is for healing poison and requires that skill.