Only now in retrospect to I realize what an incredible year 2014 was for pc rpgs. Divinity:Original Sin, Wasteland 2, Might and Magic X, Lords of Xulima, Valkyria Chronicles, Legends of Heroes: Trails of the Sky part 1, Shadow Run: Dragonfall, Legend of Grimrock 2, and Dragon Age:Inquisition (which is the only one I still haven't played because it runs too slowly on my computer). Also Neoscavenger, which I've finally got to playing after I got it on the GoG summer sale. Neoscavenger won 3rd place on the RPG codex GoY award. It just boggles my mind. Before LoX, MMX, VC, LOH, LoG, or DA:I. How can that be? Don't get me wrong its a fun little game with pretty intricate mechanics and unlike most roguelikes, surviving disease, hunger, and freezing is more important than combat, but in terms of combat, story, scope, and content its way behind every other game on that list. So how could it reach 3rd place? This is the problem when like 8 people are super fanatic about a game, and their votes outweigh when 400 people choose something as GOY and 100 people don't like it. I mean its nice in that it might point people to game they might not otherwise play, but it falsely puts games which really appeal to only a very small group over something that most voters like. I just have big problems with this kind of voting system. (rant out).