Drithius
Magic & Loss
While it's labeled a preview, this article is more of an overview containing previously known facts. Still, for someone who has followed the game's development for so long, it further stokes the fire of anticipation.
Following up on the first game's copious amount of skills:
Following up on the first game's copious amount of skills:
Mixing and matching skills for your character promises to be an art of its own, but when combining players’ moves and abilities for cross-profession combos, real strategy enters the equation.
If a warrior whirls through a wall of fire laid down by an elementalist, he swiftly becomes a spinning juggernaut of flame and steel. With eight professions and access to uncountable personally tailored skill sets, the number of possible combos is set to be massive.
Further in line with their mission to turn the MMORPG world upside down, ArenaNet have chosen to place the legendary ‘holy trinity’ curbside. Requiring players to choose to be either a tank, healer or damage dealer was too limiting in their eyes, and they have given all professions the ability to heal themselves and others. Healing, defence and damage can be enhanced through skills, items, etc. by all players, regardless of profession.