lostforever
SasqWatch
This didn't really peek my interest too much.
First off it seems like "just another mmo". Yet another mmo trying to say it has a large explorable world..I mean, why wouldn't it? Which mmo doesn't? (please don't respond to that question )
Secondly I don't like the group focus. A part of the reason why I enjoy mmo's is the fact that I can choose to play solo or with people as I feel by my mood. Playing solo in an mmo is a fantastic feeling because the world feels more alive when you have other players running past you and sometimes interacting with you. Having a big focus on grouping really puts me off.
Another thing. I don't mind kickstarter at all. I've backed a few games..but backing an mmo seems rather risky, as they are much more expensive.
I am fairly sure playing solo will be an option since even original Everquest and Vanguard allowed lot of solo play. However MMOs released in the last 5 years or so pretty much removed group content in favor of solo play and this MMO is trying to shift the focus away from solo to group and that is why it is targeted at select group of players. Also the content will be really hard, you will be scared of seeing mobs out in the open world hard! So this won't be "just another mmo" compared to the current MMOs out there but it will be "just another mmo" compared to the ones released 10 years ago.
Also MMO need not be be expansive if they are targeted at select group of people. There are many MMOs being made with $10+ million budgets. I hope many of these will succeed then it will show to the suits in the industry that you don't need to spend $200+ million to make MMOs.