We can call it "extraordinary help from the DM" if "cheating" feels too negative; I'm just calling a spade a spade since it's outside of the ruleset boundaries after all. The fact remains that it's disruptive and so it should not be part of the normal gameplay. Owlcat Games must have included it because fans were asking for it, I've seen the request a few times in their forums. I'm surprised they did because they usually leave that to mods, like some QoL features such as a proper range of zoom in/out and the ability to change the portrait.
You can call it what you want, obviously
You seem to think this is about you being negative or judgmental - and not simply a disagreement about what it means to have a respec feature. I think this is the third time I have to specifically point out that I don't CARE if you're being judgmental/negative or not.
I simply disagree that your position is factual and that's all this is.
I fully understand that you think you have the authority to determine what something is in an objective way - disregarding the disagreement on display by several people.
That's also completely ok with me, I just don't think it will help the exchange much.
It's like saying to the people who disagree: "You either agree with me, or you're wrong."
That's not helpful, but it doesn't have to be. You're under no obligation to understand that other people can disagree without being wrong.
Saving games is a necessity of long video games because you can't possibly let the computer run the game for months until the game is finished. Save-scumming however is not how it's supposed to be played either (yet I've done it many times). But it's not disruptive since it brings back to a known, stable state, though it may spoil the element of surprise.
So, you would say that loading a saved game for any other reason than to continue from where you last left the game, is cheating?
Say, you encountered a group of enemies that you weren't prepared for - and your party was wiped.
Loading a saved game - just once - under those circumstances is cheating, right?
I mean "extraordinary help from the DM"
To me, that's a standard convenience feature as well. The cheating aspect is something I would leave to the player for himself to determine.
Some players like to impose strict rules on themselves, and that's completely valid.
But it's when those players start applying their own standards to everyone and calling them factual - that it becomes challenging to agree with.
Some developers include an "Iron Man" mode as well, because they understand that loading saved games when you die is the norm.
Anyway, it seems that none of us use the respec feature or only on rare occasions. So I'm still having a hard time seeing how that temporary bug was a massive issue. Besides, this bug wasn't there when people reviewed the game, it occurred along with other annoying bugs when Owlcat was in their initial patch frenzy that broke a series of features, and this particular bug was fixed a few days later.
I think the people who lost 50+ hours of progress can explain it better than I can.
There's a reason this was reported and stickied as critical by the developers themselves.
It wasn't an issue for me at all, though, as I never respecced. I know it was reported by players as I was playing (close to launch) - but I wouldn't know when it was confirmed.
My issues had to do with turn-based combat being (nearly) unplayable for me (a handful of skills didn't trigger at all during TB combat - or in the wrong way) and terrible performance.
I would consider those rather massive - but I concede that's very subjective.