Shacknews produced some documentaries on Obsidian's Pillars of Eternity 2's last 24 hours of production and the history of making RPGs.
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One day before Pillars of Eternity II: Deadfire was released, Shacknews visited Obsidian in Irvine, CA, to learn more about the game's development and history, and what tasks remained before launch.
Shacknews Long Reads Editor David L. Craddock hosts a panel of Obsidian developers to talk about the history and making of RPGs and the recently released Pillars of Eternity II: Deadfire.