Dhruin
SasqWatch
Piranha Bytes' Advent Calendar is now complete, with the final piece being a downloadable music track by KaiRo (thanks for the reminder, Maylander).
More information.
More information.
Hm, I like it a lot.
Listen carefully though, and you'll notice how Kairo totally smuggled in parts of the Gothic music! Cool.
Exactly what I thought. Hopefully it's true, and we don't get "just another Gothic".i'm picturing nature having an even bigger role in the new game more 'tribal' than 'gothic'.
Huh? You, my friend, are confused. You say the medley was good because Gothic's music was good. How was the Gothic music good if not for KaiRo's creativity? I smell contradiction.Gothic music was great, and only because of that this medley is also good - not because of Kai creativity.
I'm picturing nature having an even bigger role in the new game more 'tribal' than 'gothic'. kai truly is one of the best living composers.
Could you expand that line of reasoning? 'cause I'm not following.1st person adventure games are hardly interactive and open worlds.
they are pop up books at best.
You prefer trial and error puzzles to Myst's "IQ tests"? God forbid a game requires the use of logical rather than lateral thinking. If there's one thing that puts me off a lot of adventure games, it's the whole lateral thinking "try to guess the wacky combo that the designers thought up for getting past this situation".adventure games where you can actually see a character are far better in my opinion because at least then you can see reactions to trial and error puzzle solving. i love adventure games but despite trying many i've always tore my eyes out at some point and never finished any 1st person adventure game, including myst and i've been playing and enjoying adventure games since maniac mansion. they're just like boring and beautiful iq tests to me i guess.
Now please give a definition of "immersion" that excludes the first person perspective.if i'm going to game i want immersion and characters.