Actually, that's fairly close to option 2, which is where my vote went.The poll is missing the most likely outcome - the beta test will start, and when it's over, the game will go into another 4 years bugfixing cycle, just like the previous 3 times![]()
There was only 1 seriously broken dialogue that I'm aware of, which was fixed pretty quickly during the beta. I personally requested some changes in the dialogues themselves (better clues to "what to do now"), but the system was OK. In the process of improving that, Cleve decided to rip the whole thing out and replace it. That's kinda been his MO--something needs a minor tweak (as in, fix a single dialogue), so he rips down everything he's got (as in, the entire dialogue system) and starts over. By the time he's done with that, he notices something else that could use a minor tweak, so he rips that system out completely and installs a new system. Rinse and repeat for the next 4 years.4 weeks of bugfix and a broken dialogue scripting which was to be scrapped all over again, was it not?
Not that I'm aware of, although that's no guarantee.Was there an actual beta test last winter/spring, before it was NOT released in March? It seems like none of the old beta testing crew were involved, at least.
…and yeah, he's squatted on the game so long it's no longer really saleable at any reasonable pricepoint, so he may as well OSS it…
Not that I'm aware of, although that's no guarantee.
Actually, that's fairly close to option 2, which is where my vote went.
My nitpick with your prediction is that (at least for the last cycle when I was involved) that 4 year delay was about 4 weeks of bugfix followed by 4 years of feature tweaking. It's not like the beta had that many buggies. Heck, most AAA titles these days get released with more bugs than we found in Cleve's beta. He just can't seem to stop giving it technological overhauls that, while nice, aren't necessary.
...................Porbus and Poussin, burning with eager curiosity, hurried into a vast studio. Everything was in disorder and covered with dust, but they saw a few pictures here and there upon the wall. They stopped first of all in admiration before the life-size figure of a woman partially draped.
"Oh! never mind that," said Frenhofer; "that is a rough daub that I made, a study, a pose, it is nothing. These are my failures," he went on, indicating the enchanting compositions upon the walls of the studio.
This scorn for such works of art struck Porbus and Poussin dumb with amazement. They looked round for the picture of which he had spoken, and could not discover it.
"Look here!" said the old man. His hair was disordered, his face aglow with a more than human exaltation, his eyes glittered, he breathed hard like a young lover frenzied by love.
"Aha!" he cried, "you did not expect to see such perfection! You are looking for a picture, and you see a woman before you. There is such depth in that canvas, the atmosphere is so true that you can not distinguish it from the air that surrounds us. Where is art? Art has vanished, it is invisible! It is the form of a living girl that you see before you. Have I not caught the very hues of life, the spirit of the living line that defines the figure? Is there not the effect produced there like that which all natural objects present in the atmosphere about them, or fishes in the water? Do you see how the figure stands out against the background? Does it not seem to you that you pass your hand along the back? But then for seven years I studied and watched how the daylight blends with the objects on which it falls. And the hair, the light pours over it like a flood, does it not?… Ah! she breathed, I am sure that she breathed! Her breast—ah, see! Who would not fall on his knees before her? Her pulses throb. She will rise to her feet. Wait!"
phppht! More than you have, and likely making at least an order of magnitude more than yourself.I don't believe a guy like you could come up with the money to buy a game anyway, so that's academic as far as you are concerned. Trying to talk me into giving you a free copy is making me pity you, sure - but I actually pitied you before you started begging me.
Have you ever personally held a day job that paid in real dollars?
All well within your rights, and you've clearly accepted the inevitable snipes from the peanut gallery resulting from your decisions for several years now. It was a very good game when you let me test it, and I have no doubt it's gotten better since then. I just can't help but be reminded of a little diddie that, being an engineer, I very much appreciate and enjoy:I do not want it to crash when playing, for any reason. Yes, I have much higher standards than ordinary human beings. That was pretty obvious by now. Yes, I am very different from other people you may know. That was pretty obvious, too. Being essentially a giant neanderthal with radically different psychology compared to mere mortals, it is to be expected I would have different standards of what would constitute "finished."
I'm not much influenced by what others think, prefer, practice or advocate. I don't know if I know much about what I am doing, but certainly others would know even less. I do not want to release games that have bugs in them, even if the bugs only show up once in a while. Unacceptable, to me. What others "would" release and in what condition doesn't really have any effect on me at all.