BoboTheMighty
SasqWatch
Jeff's got a wild look in his eye. Kind of disturbing ( reminds me of that serial killers documentary).
Anybody else think just a little more spending to increase production value, into the graphics department specially, will more than be worth the increased user base it'll get? I feel the same about Soldak games.
The other part is a customer base that put up with that and he can milk at will.and part of the key to that has been not overstretching himself and being very conservative.
@Astrobia - I'm not sure what other stretch goals to add. I already have a very specific game in my mind. Part of me wants to be satisfied with having less Kickstarter money if I get to write exactly the game I had planned. But I'll think about other goals.
I found this comment on KS page interesting:
Many people are suggesting paying artists for additional tile sets and cut scenes, as well as buying more music. Those seem like good suggestions to me, since he's probably invested in the art pieces and engine he's picked out, even though I don't think to much of them. Some new character portraits would be good too.
I don't object to his games as they are what they are but the kickstarter is one of the worse i've seen both with regards to presentations and backing options. Kind of sorry it succeeded because this kind of slackness shouldn't be rewarded (or maybe it succeeded because he treated this as a pre-order and set the $$ bar very low). I suppose you could argue that this is a one person show but i don't think this will attract any (or many) new players.
I found this comment on KS page interesting:
Many people are suggesting paying artists for additional tile sets and cut scenes, as well as buying more music. Those seem like good suggestions to me, since he's probably invested in the art pieces and engine he's picked out, even though I don't think to much of them. Some new character portraits would be good too.
What I don't understand is if the gameplay + art we see in the video is just placeholder or if the kickstarter money will help him replace all that?
"A few words about art.
The creature and terrain art in the Kickstarter video is pretty close to final. A lot of work went into those creatures/walls/floors, and I'm quite happy with them. The money is to get a lot more art. Much more creatures, terrain, chapter art, map art, interface art, button art, portrait art for NPCs, portrait art for PCs, status icon art.
There is so much art still needing to be done, and the costs add up fast. Fortunately, I can get artists to do the job right now, thanks to all of your generosity.
The interface in the video is totally placeholder. So are the button icons. So are the portraits. So are the fonts. Lots needs to be totally redone."