We are not they guys who do a lot of community management and big promises. And at the moment we are really busy. Beside this, if we record a video caprture and make it public - a lot of people will say "this is all fake, cut and postprocessed". We currently work on a Sneak Preview Beta version with 2-6 hours gameplay, which we will give to some magazine editors and also Bloggers. They will be allowed to make Let's Plays and make these public. We hope we can finish this version within the next few days. Or better said, we are testing the 20th version right now. The problem is, that Raven's Cry is the most complex game we ever did. Two Worlds II is a joke, compared with Raven's Cry. 372 acting roles, 90+ minutes cinematic cutscenes, Reputation system, Sea Fights, Ship Upgrades, Raven Skills, all RPG elements + economic system and hireable Crew Officers, open world … we get crazy with testing!
So … now I promised a lot. You will see what comes out. (btw: writing this and reading your comments before took me 15 minutes - have I done m job for today and can get back to test the game?) btw: it is 1.57 am over here in Germany. Until tomorrow morning the Dev Team is expecting the next bug report …
honestly said - we have been so busy with the game, that we even forgot to post a delay notice on Steam. And nobody of us looked in this forum. But we will keep your posts in mind and communicate a little bit more in the next days. But please note, that I will be very direct. I am not a community manager and I am since 35 years in the industry. I can of course handle critics, but I do really not need to sümed my time fighting with unpolite or offending users. I will not delete any postings, but I simply ignore all "TopWare is Bankrupt", "this game will be crap or never come out" and "TopWare is punishing the poor developers" postings.
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Not sure if I'm on the same track.Two Worlds II is a joke, compared with Raven's Cry.
My only regret about this game (I preordered!) is it wasn't released 2 months ago to compete with DA:Bears. It has bugs, so what. Like DA3 was bugfree… Peh.open world
From me comes only one thing: respect!But please note, that I will be very direct. I am not a community manager
The description looks interesting, but I have two questions:
1) Why is it more expensive that the Witcher 3?
2) Does it work with 32 bit systems (as the system requirements on their web site and Steam don't mention that)?
1. Will this game contain godlike endless respawning trashmobs that can't be killed permanently (Dragon Age: Bears) or we're looking into a game that is not grind2win (Gothic series)?
- there is no respawn. Everyone who is killed is dead for ever.
2. Why is it more expensive that the The Witcher 3 (also openworld, also mature theme, ETA on release May this year)?
- no idea. How should I answer this. I do not know anything about the pricing policy of CDP, but I think a good game which is complete (I mean not cut in parts and you need 10 DLCs to have the full game) is worth 50-60 USD / Euro.
3. Does it work with 32-bit systems (apparently system requirements on the web site and Steam don't mention that)?
- Raven's Cry supports 32 and 64 bit versions of WIndows 7, 8, 8.1
4. Any influence from SeaDogs and it's sequels? Not the horrible ground combat, but shipsailing and shipbattle superb mechanics with captain/crew ship skills?
- we played a lot of games and more or less all games we played have some influence. RC has sea battles, your ship has a crew, you can hire officers, there is cargo and amunition, the crew has moral values,you can change the flag, you can sink or enter other ships, repair, upgrade and equip your own.
5. Apart from unique videospots we saw, what about the general music in the game? Orchestrated or also more piratethemed singing crazy scores?
- the general Soundtrack of RC is - let's say - modern orchestral with some ethnic parts. Kind of cinematic score.
- at some locations you have musicians, bands or persons who sing, play instruments or perform songs. This can be in a tavern or brothel or also at the harbour, beach or on the street. Some of these are wellknown shanties and have a RC adapted text.
Well I covered the game plenty of times on the front-page. I also agree with you and hope it delivers after the change of developers, and multiple delays.This game is very intriguing. Thanks for making this thread, I didn't know about it until now. It really sounds like a bold game that has some under-the-radar vibes to it. I hope it delivers!
I look forward to reading your review if you do one Fluent.Maybe I'll review this one. Will have to take a break from Gothic 2 to do it, though. I'll definitely think about it.
- Will you add more interactivity with the world? It seems there is nothing to do at the moment. Moreover will the world be livelier? Sometimes the NPCs stand still (e.g. the fruit salesman) or don't react to Christopher at all (e.g. when he bumped into the crowd at the gallows).
* some NPCs you can interact others just stand in your way.
- Is there an option to deactivate the motion blur effects, which are played when Chris swings his sword?
* yes. there are 10 levels of motion blur
- Will you add a free-sailing OPTION, you the fast travel removing the option of a free sailing is a bad move IMHO.
* there are parts where you have to sail free.
- Will there be a boarding option, where the protagonist would board the vessel and be fighting himself?
* yes. 2 times in the game.
- Have thought about adding a more realistic depiction of blood? Blood spurts are there but they are been overused and are too exaggerated in games. Why don't you add a blood system like the one used in Overgrowth.
* technically the system for the blood is in - but we need to adjust how intense it is used.
- Could you add a red line showing the course the ship had taken in the fast travel menu?
* there is a red doted line showing the way.
We need a few (this time really only 4) days more to implement some features wanted by the community.
we decided to change the (if you still want to call it like this) DRM of the Raven's Cry Steam version.
Each game will receive a Serial Key and with this key you optional register the game. And activation or any other action is not required.