Kostas
Dormant Watcher
The contrast between the image the reviews provided and those who were familiar with PB's style did is unlike anything I've seen.
Will someone please, those who play this game, explain to me why some reviews gave such low scores to this game? Did they play this game at all?
I never expected to have so much fun with a game that got massacred by some reviewers.
Will someone please, those who play this game, explain to me why some reviews gave such low scores to this game? Did they play this game at all?
I never expected to have so much fun with a game that got massacred by some reviewers.
How does the illusion of an open world holds up in regards to the small islands ?
Which weathers does it have, only rain?
So far, I've seen rain and thunder. But the lighting engine - an evolution of the already beautiful Risen lighting engine - is superb.
The day/night cycle is really, REALLY well done. It's literally like stepping into another world when waking up at night. The ambient sounds are great for this as well.
Good to hear. Will definitely buy if they care to fix the morphing vegetation and other various bugs..
I agree with you that PB's games are really interesting and fun to explore, their biggest strength imo, Bethesda could learn a few things from them when it comes to world design.
But remember that all this is just my opinion of the game at a relatively early stage. Things can change - and I don't really know how much of the game there is. If you include the two quest DLCs - I can see this having 45-50 hours worth of rich and varied content.
The contrast between the image the reviews provided and those who were familiar with PB's style did is unlike anything I've seen.
we've all reached the Sword Coast and are having a great time. For all we know, the game peters out like, ooooh, Risen.
I agree, though the same is true of us - we've all reached the Sword Coast and are having a great time. For all we know, the game peters out like, ooooh, Risen. I think good reviews would take a couple of weeks and I don't know how many reviewers have done that yet…
Thanks for the combat suggestions Dartagnan - do you find you're able to avoid charges with normal movement? In the absence of a dodge move, the normal movement seemed too clunky to me for maneuvers like this.
I'm quite a bit further than that, and it's not showing any signs of a late-game letdown for me.
I've been playing pretty much non-stop since I got it, but I'm really taking my time with it and being extra thorough. I don't want it to end.
Best PB game since Gothic 2+NotR imo.
I prefer games that start out as a struggle to learn and overcome harsh conditions, and I think the "third and last act" is perfect if you get to feel like a real bad ass - just as long as it's because you've developed your character in a smart way. The "middle act" should be a combination of challenge and push-overs - as you learn patterns/timing and you upgrade your gear and abilities.
May I ask how many hours you've played and how much you have left (estimate)?
Also, do you have all DLC?
One thing I am liking is the way maps work… at some points you seem not to have one, so you have to acquire one in-game, really paying attention to your navigation, getting horribly lost (and dealing with the areas, beasts, quests you run into because of this). Then you acquire one and can at least try and navigate from A to B, and once you've been everywhere you get the fast travel options between key points. I think that works very well. I wish there were more and less accurate maps drawn by different people in different styles too…