Dhruin
SasqWatch
Yes, it's "end of the world" time again. A GDC panel on the PC's viability as a AAA gaming platform (featuring Chris Avellone) and another on Piracy have covered some common ground.
First, here's a snip from Extremetech's coverage:
First, here's a snip from Extremetech's coverage:
...and a bit from Next-Gen:Capps, who has worked on Unreal Tournament titles as well as Gears of War, was bleak: "PC Gaming is really falling apart. It killed us to make Unreal Tournament 3 cross-platform, but Epic had to do it to [recap its investment in the production costs]."
Part of the problem is piracy. Big titles get stolen by cyber thieves, and it hurts revenue. "The market," said Capps, "that would buy a $600 video card knows how Bittorrent works."
More information.The effects of piracy are staggering, Hollenshead said during his GDC speech titled “The Videogame Piracy Problem: Fifteen Men on a Dead Man’s Chest.” In 2004, the industry’s economic loss from piracy was estimated at $3 billion—and Hollenshead said that figure does not include piracy that takes place on the Internet.