I'll probably review ELEX as well, but I'll use a 1-10 rating system like I've always done. I'm not a big fan of the 5 star system.
Must have missed this one.
What I'm really tempted to do at this point is to review ELEX in a few weeks, and give it a 4 just for the sake of it, so that the entire RPG community just implodes and #MaylanderReviewGate2017 continues.
When you wrote "it seems some people feel that their opinion should be shared by everyone" I didn't realize you meant yourself.
I actually did believe that different opinions were acceptable here. Obviously I was mistaken. I'm truly sorry I ever disagreed with your opinion. Trust me. The whole experience has been a very unpleasant eye-opener.
At any rate rest assured I won't be disagreeing with your opinions in the future.
What I saw that you did is that you had no comments about the contents of the review. No statements about where the contents of the review was incorrect. The only thing you commented about is the resulting rating, which you felt was off when comparing our metric to some other metric.When you wrote "it seems some people feel that their opinion should be shared by everyone" I didn't realize you meant yourself.
I'll probably review ELEX as well, but I'll use a 1-10 rating system like I've always done. I'm not a big fan of the 5 star system.
When you wrote "it seems some people feel that their opinion should be shared by everyone" I didn't realize you meant yourself.
I actually did believe that different opinions were acceptable here. Obviously I was mistaken. I'm truly sorry I ever disagreed with your opinion. Trust me. The whole experience has been a very unpleasant eye-opener.
At any rate rest assured I won't be disagreeing with your opinions in the future.
__
What I want to know is whether or not they fixed what I found to be the single biggest disappointment from the first game: the lack of a proper day/night cycle and NPC scheduling to go along with it. For me, the fact that the game world is completely static and virtually nothing that the player does has any effect on it is a huge letdown, and destroys any sense of immersion or atmosphere that the developers clearly tried so hard to create. I mean, this is something that Ultima was doing in 1987. Why is this feature so often ignored? Couldn't they have at least written a few scripts to do things like, say, clean up all those dead bodies outside the walls of Cyceal after the player clears the area of orcs and undead? Don't those dead Legionnaires deserve a proper burial?
Very much so, and it's very gear dependant. You should probably check the weapons vendor at least every other level up to see if he's got something new for you. A few hand placed items here and there do give a bit of a "wow" effect from time to time, but you won't be finding Carsomyr or Crom Faeyr anytime soon.I also have to say that I'm getting a little tired of the worn out, Diablo-style loot system that crops up in so many RPGs. You know the one, where every item takes the form of "something something sword of the something." Can we be done with this, please? (Clearly not.) This type of system, more often than not, turns an RPG into an endless quest for loot, where the game world and the story take second and third place. Is this still the case in the sequel?
I also have to say that I'm getting a little tired of the worn out, Diablo-style loot system that crops up in so many RPGs. You know the one, where every item takes the form of "something something sword of the something." Can we be done with this, please? (Clearly not.) This type of system, more often than not, turns an RPG into an endless quest for loot, where the game world and the story take second and third place.
Actually one of reasons I love both games is no "the party doesn't sleep ever yet there is day/night cycle" system.What I want to know is whether or not they fixed what I found to be the single biggest disappointment from the first game: the lack of a proper day/night cycle
There is a fixed loot actually and is wearable in RL.This is undoubtedly my biggest gripe with the game and it's a big one. Not just the randomized loot that forces you into reloading vendors if you want to upgrade old gear, but also the ridiculous exponential scaling of HP, armor, and damage on said gear.
The game deserves a 4/5 rating for the sheer breadth of tactics, but in no way is a perfect 5/5 score warranted.
Must have missed this one.
What I'm really tempted to do at this point is to review ELEX in a few weeks, and give it a 4 just for the sake of it, so that the entire RPG community just implodes and #MaylanderReviewGate2017 continues.
Are people suggesting that Maylander should change his rating? If so that is damn silly. While I might consider the game to have a different rating than Maylander; in no way should I (or imho anyone) suggest he change his rating. What they might do is compare this review to other reviews he has done and if they are concern that he is using different scale between the reviews then they should point out why they think such and ask him if he can expand.
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Sorry somehow I got confused - i didn't realize that folks were actually demanding (or suggesting) the reviewer change their scores.
I have not requested the review score be changed. That is not my call to make. Yet various people keep claiming to the contrary. So let me be clear. I disagree with the rating of the subject review but I do not ask the score be changed. I do not believe that is my call to make.
I have tried to explain the basis for my disagreement with the final rating. That hasn't worked out particularly well.
All of this is horribly uncomfortable. I've asked Myrthos to remove my registration from RPGWatch.
I've enjoyed my years here. Have enjoyed the people and posters here. Came here to relax and believe others do the same. Will miss all of the happy days and posts.
Regards.
__
I have not requested the review score be changed. That is not my call to make. Yet various people keep claiming to the contrary. So let me be clear. I disagree with the rating of the subject review but I do not ask the score be changed. I do not believe that is my call to make.
I have tried to explain the basis for my disagreement with the final rating. That hasn't worked out particularly well.
All of this is horribly uncomfortable. I've asked Myrthos to remove my registration from RPGWatch.
I've enjoyed my years here. Have enjoyed the people and posters here. Came here to relax and believe others do the same. Will miss all of the happy days and posts.
Regards.
__
Must have missed this one.
What I'm really tempted to do at this point is to review ELEX in a few weeks, and give it a 4 just for the sake of it, so that the entire RPG community just implodes and #MaylanderReviewGate2017 continues.
What I want to know is whether or not they fixed what I found to be the single biggest disappointment from the first game: the lack of a proper day/night cycle and NPC scheduling to go along with it. For me, the fact that the game world in D:OS was completely static and virtually nothing that the player did had any effect on it was a huge letdown, and destroyed any sense of immersion or atmosphere that the developers clearly tried so hard to create. I mean, this is something that Ultima was doing in 1987. Why is this feature so often ignored? Couldn't they have at least written a few scripts to do things like, say, clean up all those dead bodies outside the walls of Cyceal after the player clears the area of orcs and undead? Don't those dead Legionnaires deserve a proper burial?