Well, I HOPE the combat and inventory management is not dreadful like U7.
Is Divinity 2 worth playing?
The Skeletons talking themselves out of existence ranks as one of the most memorable moments I have seen in a game.
Well, I HOPE the combat and inventory management is not dreadful like U7.
If I remember correctly in U7 there were even several places where important objects were intentionally hidden beneath other items
From the screenshots and videos however, the inventory system looks streamlined where each item gets its own 'cell' within a container and should keep things from jumbling up sparing us lost seconds and minutes here and there moving things around trying to find something.
If I remember correctly in U7 there were even several places where important objects were intentionally hidden beneath other items.
Like keys…
Although, I expect the same thing in DDOS, because you can move most of the objects around.
Divinity 2: DKS still ranks as one of my favorite ARPGs in the last few years. I have beaten it 3 times and this newsbit has actually made me want to give it a run once again. Soundtrack, atmosphere, world design, dragon combat, and the sense of humor in the dialog made it top my list.
Or does player always control the one picked in the beginning, while the other one is always computer controlled (or silent in pc-npc interactions)? Or?
Second, I am only interested in the single player. I'll have to wait and see how much the focus on multi-player and co-op affects the gameplay in the single player mode.
Is Divinity 2 worth playing?
Lar tweeted "Yes, the game is very much intended to be played in single player, offline, but when you want up to 4 can play together" in response to a similar question.