Aries100 had the the chance to play the Beta version of Lords of Xulima provided by the game's developer, Numantian Games. Here are some impressions.
More information.Imagine an old-school rpg that features exploring, questing, turn-based combat and strategic decisions, and combines it all with the need to explore in order for the story to move forward. Lords of Xulima works this way, but it also has some of those old-school drawbacks.
Mathieu Simard from Numantian Games has been quite helpful in answering my questions about some of the design decions in the game, such as the steep toll the party has to pay in order to get into the first town, Velegarn.
"This is a 'tax' (toll) imposed by Prince Nengorth on the Village of Velegarn," Mathieu comments. "From a design perspective, this is meant to motivate the player into advancing the story and making the party stronger."