Other single-player games have this "feature" in which someone can pay real money to advance more quickly. I completely ignore it and I don't understand why anyone would want this. However, I also don't understand why people are so offended by it. Apparently there are some who take advantage of this feature, so this gives them an option.
Mirian is a form of in-game currency that players earn by playing the game. Along with Gold, Mirian can be used to purchase Loot Chests and War Chests from the Market.
Paying for cheats? Why not just cheat and save the money?
Other single-player games have this "feature" in which someone can pay real money to advance more quickly. I completely ignore it and I don't understand why anyone would want this. However, I also don't understand why people are so offended by it. Apparently there are some who take advantage of this feature, so this gives them an option.
Not that the game will be in any way affected, in order to incentivise payments to bypass the grind. Oh dearie me, no.
I doubt its Monolith, and highly suspect its Warner Brothers, the publisher.
Other single-player games have this "feature" in which someone can pay real money to advance more quickly. I completely ignore it and I don't understand why anyone would want this. However, I also don't understand why people are so offended by it. Apparently there are some who take advantage of this feature, so this gives them an option.
What about those who don't want to play all main quests of the game? No option to buy an automatic finish of the whole game? I'm disappointed.
It's worth noting that RPS posted a story on this ( https://www.rockpapershotgun.com/20...ow-of-war-details-microtransactions/#comments ) and there is quite a bit of vitriol in the comments there for the decision too. However, one interesting comment from someone in the games industry says this practice is aimed squarely at maximizing profits on consoles (which they think it will do) and that WB probably doesn't really care too much about the effects on the PC.
Originally Posted by SSIGuy View Post
It's worth noting that RPS posted a story on this ( https://www.rockpapershotgun.com/201…ions/#comments ) and there is quite a bit of vitriol in the comments there for the decision too. However, one interesting comment from someone in the games industry says this practice is aimed squarely at maximizing profits on consoles (which they think it will do) and that WB probably doesn't really care too much about the effects on the PC.
Would be nice if the console market dried up and blew away. Bad enough they screw up the interface on pc games - actually maybe that is worse than the micro transactions.
Command your own Nazgul for 12.99$!
Millennials need to be educated we don't get pushed into paying for this type of BS. This doesn't sound like a game as a service with USEFUL or needed content. This is a cash grab mechanic. We need to send a message that this is unacceptable.