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Darth Tagnan
Guest
Are you honestly pushing the dance party weird shit?
Why not just let people have their opinions? No need to push the guy for enjoying the game.
Are you honestly pushing the dance party weird shit?
The problem is the only reason you don't have to spend a lot of money right now is because you have more supply then people. They wanted you to spend money to get things, it didn't work. The whole system was based on this…they are trying hard to peddle stuff now to get people to stay. If the game had taken off you would of course not have seen this. Crafting your own house is also a misconception….go ahead and craft it, you need a lot to place it on.
Are you honestly pushing the dance party weird shit?
Has Garriott made a lot of money on this? If he has, then it makes sense. He was in it for cynical financial gain.
But I have a hard time believing that. Why wouldn't he just make a more modest game that is actually good? Was this another case of the libertarian types thinking they are Supermen, and can make some enormous, sprawling game with a bare bones approach?
Was this just a way of scamming investors? I just can't imagine devoting years of my life to something that is such obvious shit.
I agree with most here that this is for me the only game I regret kickstarting and this includes one the totally failed (its understandable if a no name studio screws up but not so much a legendary game designer). As Saxon1974 said "Biggest disaster from a legendary game designer".
I was fortunate that I learned early in the KS cycle to only back at the minimum level and NEVER back for physical rewards. I almost feel bad for those who backed this game for big bucks.
I'm pretty sure there is no scamming involved. If the game fails, Garriott will have lost a ton of money. The game has been developed for more than 5 years. The money they have gathered is around 11 million (between kickstarter and pledges) plus the money he personallly put in his company. That is not a lot of money for a game of this scope. I run a business, I know how much employees, rent, fixed expenses,… cost. So no , it is not a money grab. If anything, the biggest loser will be Garriott if the game fails.
I like the skill system and the way you can combine skills just as you want. It's the actual combat in itself that I find terrible.
Yeah, I guess I'm just the kind of player who needs to fundamentals to work, before I really want to invest myself into something like that.
The performance is probably my primary issue - as I tend to do combat only as a means of progression.
But thanks for your insight
Will Portalarium still be in business at the end of the year?
Yeah we fell victim to the old snake oil seller technique.This thing actually earned eleven million in pledges/donations???? Man, that is just a huge crime. For shame, Garriott, all that money and not a worthy game to show for it all. Never again.
So true but nowadays you need Chris Avellone's name. I've seen many projects fail lately though. Just look at Final Equinox: The Arrival. Asked for a small amount and failed.We could have gotten 2 or 3 actually good RPG's out of that amount of cash.
Even City of Heroes had physics!which is astonishing considering nothing much happens in the game physics-wise (can I even say nothing at all? I'm not even sure I ever saw basic gravity effects)
Why not just let people have their opinions? No need to push the guy for enjoying the game.