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DArtagnan
Guest
I don't think anyone is suggesting they're doing something "completely new" with texture compression.
Personally, I'm just saying it's possible that they're using MORE ways to compress content, including textures. Maybe they're using it in a new way for THEIR game, but I don't think they've got some kind of technical miracle up their sleeve.
Likely, they're just using a more optimal kind of texture compression - but with an existing technology. I'm no expert, but I do know that DXT can happen in several ways - and I have no idea what they used in the past.
All I know is that I've seen Skyrim in videos - and it looks like it streams much better and the textures look great as far as I can see. But we're not going to see Battlefield 3 textures or The Witcher 2 textures. At least, I don't think so.
Personally, I'm just saying it's possible that they're using MORE ways to compress content, including textures. Maybe they're using it in a new way for THEIR game, but I don't think they've got some kind of technical miracle up their sleeve.
Likely, they're just using a more optimal kind of texture compression - but with an existing technology. I'm no expert, but I do know that DXT can happen in several ways - and I have no idea what they used in the past.
All I know is that I've seen Skyrim in videos - and it looks like it streams much better and the textures look great as far as I can see. But we're not going to see Battlefield 3 textures or The Witcher 2 textures. At least, I don't think so.