Mystic Theurge
14% Combativeness, 10% Sneakiness, 94% Intellect, 55% Spirituality
What gets me, is that it totals 173%!!
14% Combativeness, 10% Sneakiness, 94% Intellect, 55% Spirituality
What gets me, is that it totals 173%!!
Mystic Theurge
14% Combativeness, 10% Sneakiness, 94% Intellect, 55% Spirituality
What gets me, is that it totals 173%!!
Nah, I just hate playing spellcasters in RPGs. I find them, not so much boring, but tedious. I have this terrible habit that's been long-held, probably since I first started playing RPGs (pnp or computer) of not using limited use special abilities out of fear that I'll need them more later. So what always happens is that I end up never casting a spell or using a special ability. So spellcasters really do not suit me at all!
I suffer from this too when I don't know much about a game and how it is going to progress, but once I've played the game through once i can spend my resources more effectively. These days most games seem to give you more potions and stuff than you're going to use anyway.I have the same problem with scrolls and potions. I hoard them up for some future deadly emergency til my inventory is stuffed with the bloody things and go into dire battles and get massacred because I'm saving them for "when I really need them."
Mystic theurge is a prestige class which is a combination of an arcane caster and a divine caster. It's like Cleric/Mage multiclass from 2nd edition ADnD.Looks like we have a lot of Spellswords around here. Too bad there's not enough zombies to go round. BTW, What the heck is a Mystic Theurge? Cleric prestige class?
BTW, What the heck is a Mystic Theurge? Cleric prestige class?
Cleric and wizard . According to my brother (self proclaimed D&D expert) it's the phattest prestige class in D&D...
Well, yeah! If you can cast arcane and divine spells, powergaming would only be the beginning. No more dragging along that puny spellcaster NPC for extra firepower--in fact, why would you need a party?--oh, yeah somebody has to pack out the loot.