On a completely different note, this amused me:
Game director on new Witcher game takes stance against crunch (GamesIndustry.biz)
Not really the fact they could make up an entire article from four words in a tweet related to this announcement, but mainly because I cannot believe that it's possible to avoid it in any competitive business these days.
CDPR talked about "non-obligatory" crunch policy, but how does it look to say 'no' for an employee when the whole company is under enormous pressure?
I'd be curious to see what happens this time, but I expect it will be the same as before.
Game director on new Witcher game takes stance against crunch (GamesIndustry.biz)
Not really the fact they could make up an entire article from four words in a tweet related to this announcement, but mainly because I cannot believe that it's possible to avoid it in any competitive business these days.
CDPR talked about "non-obligatory" crunch policy, but how does it look to say 'no' for an employee when the whole company is under enormous pressure?
I'd be curious to see what happens this time, but I expect it will be the same as before.