Badesumofu
Sentinel
It wasn't just media with Bioshock. It took over virtually ever gaming-related forum on the internet for a couple of weeks. Qt3 was totally Bioshocked, and even RPG Watch nearly turned into Bioshock Watch, despite Bioshock not being an RPG at all.
I don't think I've ever seen a game get the kind of 'mind share' that Bioshock did. The Witcher won't come close in that regard. The dude at my local EB didn't have a clue what I was talking about when I asked about it. I get the feeling that it could turn into 'the surprise hit of 2007'. I was looking at some videos on YouTube, and it really looks impressive. The 7 minute intro was really good. The choices and consequences demo was nice too, it looks like we'll be getting a lot of multi-layered choices with serious consequences. They seem to go way beyon just simple good choice and evil choice as well. Also, there seems to be good reasons to want to make some not-so-good choices beyond being a jerk soley to get 'evil points'.
You take a prisoner, a spy who is scoping out your castle. He's defenceless when you capture him, but then you have to decide what to do with him. Do you let him go, even though he knows too much? Do you just kill him in cold blood? Torture him? Try a truth potion on him even though it might kill him?
I think this will be something of a minor hit.
I don't think I've ever seen a game get the kind of 'mind share' that Bioshock did. The Witcher won't come close in that regard. The dude at my local EB didn't have a clue what I was talking about when I asked about it. I get the feeling that it could turn into 'the surprise hit of 2007'. I was looking at some videos on YouTube, and it really looks impressive. The 7 minute intro was really good. The choices and consequences demo was nice too, it looks like we'll be getting a lot of multi-layered choices with serious consequences. They seem to go way beyon just simple good choice and evil choice as well. Also, there seems to be good reasons to want to make some not-so-good choices beyond being a jerk soley to get 'evil points'.
You take a prisoner, a spy who is scoping out your castle. He's defenceless when you capture him, but then you have to decide what to do with him. Do you let him go, even though he knows too much? Do you just kill him in cold blood? Torture him? Try a truth potion on him even though it might kill him?
I think this will be something of a minor hit.