Kostas
Dormant Watcher
After recovering from my summer burnout I feel it's time to begin working on the two most striking entries of my cRPG backlog.
I've had gog's BGs for a while now but, given the timing of this playthrough, I picked the Enhanced Edition to skip the whole process of bringing the games up to a modern and polished standard. In any case, I'm indifferent to the "new" content and the sort of advice I'm looking for is too general to be depended on which edition I play. For what it's worth I'll pick the "Core Rules" difficulty setting rather than EE's "Normal" difficulty.
I'm mostly looking for the same stuff I was interested in the very helpful analogous NWN2(+MotB) thread a few months back with some emphasis being placed on carrying over the same character to the more story-heavy BG2 (since I assume the protagonist is the same).
I've read (albeit not thoroughly) the two manuals provided and generally feel fairly comfortable with rules but not enough so as to feel confident in the battle effectiveness of my own build and more importantly on how "social" roleplaying is handled in both BG1 and BG2 (INT/WIS/CHA checks?).
I'm again aiming at playing a human magical user with a Chaotic Neutral alignment*. Since these are 2nd edition rules and both social skills and the Wizard class don't exist I need your advice on how to maximize my RP potential in dialogs (looking back to PS:T as I did in the other thread) and which class to pick. On the second point, I realise that mages are the equivalent of Wizards in AD&D but since resting is bound to play a larger part in the BG games than it did in NWN2 and with my current ignorance of how the social skill checks work (if they do at all) and how deep their integration is I wonder whether I should be considering a Sorcerer.
*One of the manuals refers to that being the alignment of lunatics and madmen, what gives?
Any other spoiler-free tips/hints are also appreciated
Thanks for reading!
I've had gog's BGs for a while now but, given the timing of this playthrough, I picked the Enhanced Edition to skip the whole process of bringing the games up to a modern and polished standard. In any case, I'm indifferent to the "new" content and the sort of advice I'm looking for is too general to be depended on which edition I play. For what it's worth I'll pick the "Core Rules" difficulty setting rather than EE's "Normal" difficulty.
I'm mostly looking for the same stuff I was interested in the very helpful analogous NWN2(+MotB) thread a few months back with some emphasis being placed on carrying over the same character to the more story-heavy BG2 (since I assume the protagonist is the same).
I've read (albeit not thoroughly) the two manuals provided and generally feel fairly comfortable with rules but not enough so as to feel confident in the battle effectiveness of my own build and more importantly on how "social" roleplaying is handled in both BG1 and BG2 (INT/WIS/CHA checks?).
I'm again aiming at playing a human magical user with a Chaotic Neutral alignment*. Since these are 2nd edition rules and both social skills and the Wizard class don't exist I need your advice on how to maximize my RP potential in dialogs (looking back to PS:T as I did in the other thread) and which class to pick. On the second point, I realise that mages are the equivalent of Wizards in AD&D but since resting is bound to play a larger part in the BG games than it did in NWN2 and with my current ignorance of how the social skill checks work (if they do at all) and how deep their integration is I wonder whether I should be considering a Sorcerer.
*One of the manuals refers to that being the alignment of lunatics and madmen, what gives?
Any other spoiler-free tips/hints are also appreciated
Thanks for reading!
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