Lucky Day
Daywatch
I've been playing this game for 4 straight days now.
I should be studying for finals!
My only complaints so far are the repetitive music and the problems I had with X-Com the fist time: it gets bogged down in tedious fight after fight. It would be nice just to skip them once in awhile.
That's been my general complaint about most TBS games since SSI. At least SSI had a way to abstract a battle using the numbers in most of their games (you were taking your life in your hands by doing that however).
It really is tough even in Easy Mode.
A number of complaints have been over minor issues in regards to it being different than X-Com. I have a scoop for those people..I don't see the word Mindprose anywhere on the box. That said UFO: ET is far more faithful than say X-Com: Apocalypse.
UFO:A is an interesting historical footnote. It came out at a time when TB games were thought to be on the way to the graveyard. Its one of those rare games where you can it RT or TB. It gives the impression that possibly many developers never liked the idea of TB to begin with, they were simply forced to use it because of the limitations of computers at the time. Garriot said so much regarding Ultima 9.
So here we have the irony that is UFO: ET and possibly a wake up call to the industry if it does well.
On a side note UFO: ET is apparently very modable.
here's is a thread on the subject
http://au.gamespot.com/pc/strategy/...how_msgs.php?topic_id=m-1-35190683&pid=927132
I should be studying for finals!
My only complaints so far are the repetitive music and the problems I had with X-Com the fist time: it gets bogged down in tedious fight after fight. It would be nice just to skip them once in awhile.
That's been my general complaint about most TBS games since SSI. At least SSI had a way to abstract a battle using the numbers in most of their games (you were taking your life in your hands by doing that however).
It really is tough even in Easy Mode.
A number of complaints have been over minor issues in regards to it being different than X-Com. I have a scoop for those people..I don't see the word Mindprose anywhere on the box. That said UFO: ET is far more faithful than say X-Com: Apocalypse.
UFO:A is an interesting historical footnote. It came out at a time when TB games were thought to be on the way to the graveyard. Its one of those rare games where you can it RT or TB. It gives the impression that possibly many developers never liked the idea of TB to begin with, they were simply forced to use it because of the limitations of computers at the time. Garriot said so much regarding Ultima 9.
So here we have the irony that is UFO: ET and possibly a wake up call to the industry if it does well.
On a side note UFO: ET is apparently very modable.
here's is a thread on the subject
http://au.gamespot.com/pc/strategy/...how_msgs.php?topic_id=m-1-35190683&pid=927132