My Assassin's Creed marathon continues after finishing Brotherhood. Now playing the next part in the series, Revelations.
Brotherhood was not as good as part 2 in my opinion. It's strange how they made some of the PC controls worse again after much improving between them between part 1 and 2.
It was also funny to notice how they made the character models look a lot worse again, presumably in exchange to make the environment graphics more detailed.
The story also didn't grab me as much as the one in part 2 (there wasn't enough Leo Da Vinci in Brahhood) and actually became even weirder towards the end as in the previous parts. The endings are almost giving me Might&Magic flashbacks where you play a rather normal game for 90% of the time and then towards the end it all turns into weirdo land (I'm talking about the alien spaceships in older MMs).
I also felt that many missions were plain tedious. Lots of running all across the map and then lengthy dreaded 'tail that guy' or the even more dreaded escort missions. And on some missions there was way too much trial & error involved. I hate that. The game, by design, should always give you the opportunity to figure out a viable course of action rather than trying and failing until you find a way (sometimes the *only* way) that works.
As a positive, some of the missions proved to be more challenging than in the previous installments in the series and the new bonus objectives (remain undetected… do it w/o killing anyone… etc) gave you an incentive to try your best at any mission.
It was still a fairly good game overall and big kudos to the world building team once more. They once again did an outstanding job capturing that 15th/16th century Italian renaissance atmo.
Now looking forward to finding out what Revelations is all about, though it started about as weird as Brahhood ended with that inside the Animus stuff (huh?) … oh well, let's hope for the best