Now thanks to Chris Bischoff (maker of Stasis) wonder no longer!
Interesting to think what could of been.
Interesting to think what could of been.
Without a huge first-person open world, I don't think Bethesda are strong enough in terms of gameplay and writing to sustain a different style.
I don't think there's any doubt that it would be sustainable.
Poor choice of words when I said they couldn't 'sustain' it - that sounds a bit absolute. I just mean that I don't think I would enjoy it, because, to me, the redeeming strength of their games is the immersion of first-person exploration in a vast world. I like isometric games, but I feel they rely upon strengths that Bethesda do not demonstrate in order to come alive.
My ideal Fallout game would be first person, preferably done by Bethesda, with Todd Howard as the Director….Yay for me
The top down POV gives a very limited field of view compared to first-person,
Err, I don't think this is quite the case really. Why do you think there are more strategy games released in more of a top down or quasi isometric point of view? One variable is most likely precisely because there is a greater field of view in this perspective and it enables a vision to see and enact tactics on a much wider scale.