1. Imagine you are playing an ARPG, what kind of thoughts or images do you associate with that in general?
Fireworks.
2. According to your own experience, what kind of problems or shortcomings do ARPGs typically have?
Boring movement.
3. When you think about buying an ARPG, which features, elements or other game attributes do you think about?
The ones it has.
4. What do you expect from ARPGs in the future?
Imitations of older commercial successes updated with modern business trends like DLC.
Fireworks.
2. According to your own experience, what kind of problems or shortcomings do ARPGs typically have?
Boring movement.
3. When you think about buying an ARPG, which features, elements or other game attributes do you think about?
The ones it has.
4. What do you expect from ARPGs in the future?
Imitations of older commercial successes updated with modern business trends like DLC.