Um... how is anyone supposed to know what settings were being used during any given screenshot?
Um… how is anyone supposed to know what settings were being used during any given screenshot?
Um… how is anyone supposed to know what settings were being used during any given screenshot?
It starts off with you saying the graphics in the images can't be compared because they're not from the exact same angle etc. Then you resort to that we shouldn't expect the game to look like in in the screenshots because they are "PR screens". Haha, it's extremely predictable where it would go from there, it would end with "the graphics are good enough for me".. No need for any psychic powers here at all
first renederer is far superior, really crappy alpha threshold in the new screens (both for trees and grass).. obviously more advanced lightning in the first screens that came out too, it's especially noticeable on characters i think, they look almost like separate pieces from the world in the new screens, while in the old they blend in naturally (due to better lightning).
and yes, i'm very much looking forward to the game, if anyone for some reason thought something else
Right.. Like CDP would choose to show off screenshots with anything but highest settings..
Wouldn't that also go against the whole idea (that for example DArtagnan have), that those screenshots are in fact just "PR screens" and have little to do with how it will look in reality..? A kind of an anti-PR screenshot in this case though, with the new screens (with downgraded graphics).. lol.
Anyways, the polish preview/review guy said it's clearly downgraded (though it still looks good, similar to the latest Dragon Age.). So i think i'm kind of finished here.
Again, these are offical screens from CDP so clearly highest settings on all images. CDP has been very strict with this, and has only let people play the game on their machines in their offices.
This is often the case with alpha/beta games so that the developer has proper quality control over what goes out on the internet. I would hate to develop a game and then someone decides to show it with the lowest possible settings, that could really hurt sales. These are rather obvious things.
CDP has said on numerous occations that platform will not matter (except for FPS), the graphics is the same on all platforms, they've been very clear with this..
Not sure why you continue when it's now official that it's downgraded (Polish CD action magazine)..
and again, the new images are proudly shown on official Witcher 3 twitter account, use google.
the graphics is the same on all platforms, they've been very clear with this..
CDP has said the graphics will be the same on all platforms. Obviously PC will have things like higher resolution and probably anti-aliasing settings. These are not the changes we are looking at in the screens, there's much higher quality lightning in the first screens, for example.
The images are clearly very good proof, the polish review/preview guy (who praises the game - i don't see him as someone who would lie) is clearly proof as well.. Whatever. I'm done.. it's not like you're gonna change your mind all of a sudden you're just getting more and more pissed the more you realise you're wrong.. i'll leave it at that, it's not good to be angry
There would be no reason for them to not take advantage of more powerful hardware.
It might also have to do with the news a few months back when they were accused of overhyping the game. Maybe they decided to release more realistic screens now to avoid a shitstorm at release coupled with an actual need to tune down the graphics for performance reasons.
See this link, apparently both old and new screenshots were taking using PC high settings…
http://wccftech.com/witcher-3-downgrade-comparison-screenshots-showcase-gorgeous-game/