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U6 Project: Milestone 7 Update

by Aletys, 2009-10-01

It is with much pleasure that we announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 7 (M7) for Dungeon Siege 1 (PC and Mac). This is the alpha release for the project, which will be followed shortly by the beta and 1.0 releases. Some things to look forward to in this release:

  • The entire world is now available for players to explore, and players will be able to complete the game, though some elements will be further enhanced in the beta and 1.0 releases.

  • New NPCs have been added, including a certain Cyclops family and a two-headed llama.

  • Additional enhancements have been made to existing areas.

  • More quests have been implemented, including the entire main quest.

  • The Journal system has been greatly enhanced, and players will be able to track their progress with it.

The screen shots below provide a preview of what you have to look forward to. The first picture below is in one of the Gargoyle shrines, and it certainly looks as if our Avatar is in very big trouble. The second picture shows the Avatar’s party entering the Tomb of Kings, which looks just a bit spooky!

 

The next picture shows the Avatar visiting Papa and Mama Cyclops and Myles at their home in Stonegate. The following picture shows the Avatar talking with Pushme-Pullyu in Sutek’s lair. The Avatar looks a bit concerned – perhaps the directions are confusing?

 

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Milestone 7 Release on the Project Britannia forums (http://www.projectbritannia.com/index.php).

To download the M7 release, go to the Ultima 6 Project web site at: http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for a developer to help with scripting and a 3D modeler. We are also looking for writers, 2D artists (portraits/textures, etc.) and music creators. And, of course, we're always looking for play-testers. Contact any of the team members on the forums if you'd like to join the team.

 

About The U6 Project

The Ultima 6 Project was formed in 2001 by Sliding Dragon to develop a remake of Origin's Ultima VI: The False Prophet with newer graphics and a more immersive engine. Soon assembled under the banner Archon, the team members, who hail from all over the globe, have set about recreating the world of Britannia, adding an enhanced storyline to bolster intraseries continuity and building on the Ultima legacy in a way that will please fans new and old.

 

 

 

Box Art