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The Battle for Wesnoth Project

The Battle for Wesnoth is an open source software project hosted on GitHub, created and maintained by an international team of volunteers from diverse backgrounds. Conceived in 2003 by David White, Wesnoth has caught the interest of a multitude of fans who have since contributed to different aspects of the game such as engine coding, content creation, art and music development, translation, packaging, testing, and community management.

The current project manager is Charles Dang (vultraz), who in addition to handling Wesnoth's release process also coordinates the development team's decision-making process and the project's social media presence. Past project managers include Iris Morelle (shadowm), Nils Kneuper (Ivanovic) and Isaac Clerencia (isaac).

The Wesnoth.org website, primary multiplayer server, and add-ons server facilities are managed by a few members of the project who staff the game's backend infrastructure.

Funding for infrastructure and art and music commissions is provided by Wesnoth, Inc., a US-based company which manages revenue geneated by the official iOS version of the game on the Apple app store. While Wesnoth, Inc. financially supports the project, it does not have any involvement in its organization and direction. The current board of directors consists of David White (Dave), Charles Dang (vultraz), Richard Kettering (Jetrel), and doofus-01.

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The Battle for Wesnoth Project

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