JFarrell71
SasqWatch
Thanks Christ it wasn't delayed again. They should have told people it was shit on base consoles, though, and delayed or canceled it on those, since they can't run it (at least not yet).
Basically they made a big or humiliating mistake that wont be forgotten soon.
Also, don't forget that Andromeda sunk because of too early release. Ok, it was a boring grind for those who don't like such games (I know many here do) but it was the failed release that more or less sunk Bioware. I hope the same does not happen to CDPR and CP2077. It is a great game, just released too early or on wrong hardware.
I wouldn't worry about that. CP did 8 million on preorders alone, so it's going to be a success at least financially.
I hope so, but that number may be further affected by refunds.
PS4/XB1 refunds.I hope so, but that number may be further affected by refunds.
Says all you need to know he loves Isometric CRPG's.I suppose some of you know Chris Davis (among others, A History of Isometric CRPG).
He's taking his time, isn't he? There are good bits at the end, it's not all negative.Not going to watch the whole 40 minutes, but I skimmed through it. He exaggerates about some things imo, but he's right about the AI and the loot system. They're pretty bad.
I'm wondering if most of the little things (AI, no NPC daily schedule, non-reactive world, ...) can't be told about The Witcher 3 too, and it wasn't such a fuss back then. Of course there was no NPC-driven cars, or physics.Some points I can agree on but you know I love the game. It hits every part of what I like about story driven RPGs. As that's what I mostly care about the story/campaign.
Everything else is of secondary importance for me.
I mentioned on another thread that the game is basically Witcher III 2.0. The marketing made everyone think it would be something revolutionary. Old bait and switch.I'm wondering if most of the little things (AI, no NPC daily schedule, non-reactive world,...) can't be told about The Witcher 3 too, and it wasn't such a fuss back then. Of course there was no NPC-driven cars, or physics.
If that's really the case I'm looking very much forward to play this.I mentioned on another thread that the game is basically Witcher III 2.0.
If that's really the case I'm looking very much forward to play this.
I wonder what they're doing next. Will they do a CP sequel or another Witcher game?
Are they perhaps big enough for both?
As largh said CDPR have a season pass of free DLC and paid expansions starting to release in January 2021 for Cyberpunk 2077. Followed by the games online version.I wonder what they're doing next. Will they do a CP sequel or another Witcher game?Are they perhaps big enough for both?
Trust me if you loved Witcher III it's more of the same but upgraded.If that's really the case I'm looking very much forward to play this.
When I talk about the game with my friends I actually call it: Witcher4.I mentioned on another thread that the game is basically Witcher III 2.0.
As largh said CDPR have a season pass of free DLC and paid expansions starting to release in January 2021 for Cyberpunk 2077. Followed by the games online version.
They have said so already.They haven't said so yet, but I have a feeling this will be delayed given the buggy launch and their patch plans.
I have idea about the two large expansions.“We’ve mentioned before that expansions will be coming, and while we’re not ready to talk specifics just yet, we will say that we’ve learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077, offering substantial, story-driven content that’ll give you tough choices to make through impactful narratives that you won’t soon forget,” the hidden message said.
“But before we get there, we’ll first be kicking off our free DLC program in early 2021. Just like with The Witcher 3, expect an assortment of free DLC packs to begin hitting Night City, dropping a bunch of cool stuff that’ll inject even more life into the world of the dark future.”