C2077 Cyberpunk 2077 - News Roundup

Cyberpunk 2077
I'm gonna get anything I can on GOG, old or new. I want to encourage non-drm games first and foremost. Regardless of patching issues.
You can check in their forums for the game you consider buying. That's what I've done (but not often enough) and it spared me the trouble a few times.

If you don't see a series of threads reporting non-working DLC or download/update issues, you should be fine. Otherwise, at least you know what you're getting into and you may see possible work-arounds.
 
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I haven’t bought anything from gog in years. I bought all the old games I wanted and buy anything new on steam. “Check the forums before buying” isn’t really a ringing endorsement for me to change my mind. :D

I couldn’t care less about DRM. I have never experienced any problems with it and believe people are free to protect their IP’s in any way they see fit. ( wether it actually protects it or not) I mean , I lock my doors every night and it keeps the common riff raff out but If someone really wants in they can find a way in.
 
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I couldn’t care less about DRM. I have never experienced any problems with it and believe people are free to protect their IP’s in any way they see fit. ( wether it actually protects it or not) I mean , I lock my doors every night and it keeps the common riff raff out but If someone really wants in they can find a way in.
Same. I suppose for same it's an inconveniece if they have multiple devices they want to install the software on and it doesn't let them. I don't do that, so it never comes up for me. If I wanted to worry about tech limitations, I'd be concerned about Cloud usage and server dependance before I'd worry about DRM.
 
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I just started a new playthrough. Played some hours and took a break. After the break, my Xbox wanted to install about a 35 GB update and it says it takes over 2 hours. Now my living room is full of mamas watching Netflix 🙄 Tomorrow, I'll have to leave for a work trip and the next time I can play is late November. Thanks Xbox! 🤬

Anyway, it's an awesome game now. Leaves Starfield to dust.
 
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I just started a new playthrough. Played some hours and took a break. After the break, my Xbox wanted to install about a 35 GB update and it says it takes over 2 hours. Now my living room is full of mamas watching Netflix 🙄
That's why I prefer playing on a PC. ;)

Though with GOG, it took more than 2 hours and I finally gave up...
 
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Finished PL last night shortly after midnight after weeks of playing. All in all a 10/10 DLC for me, everything was absolute top notch. Story, quests, visuals, music, scenes, emotion, it all came together in a perfectly orchestrated game experience. Couldn't have reasonably asked for more. I was glued to my chair and monitor every night playing. I waited for night so I could play via candle light, when the world was asleep, so I could sink into the game. It was a great experience. I only had two crashes during that time. Both came leaving a ripperdocs after getting some implants or upgrades. Outside of that no issues. It was one of my best gaming experiences to date.
 
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View: https://www.youtube.com/watch?v=tV7fVrM_VPI
Cyberpunk 2077 Interview with Minji Chang of this wild and insanely in-depth futuristic title. It brings heavy narrative driven moments, one exciting mature tale.
View: https://www.youtube.com/watch?v=Vm6hpbmOGZQ
Join Stella Chung as she sits down to talk to Minji Chang, Songbird's voice actress in Cyberpunk 2077: Phantom Liberty to talk about her role in the expansion. Chang gives us a look into Cyberpunk behind the scenes and how she immersed herself into Songbird to bring to life one of the most talented netrunners in the world.
 
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Few games have moved me as much as C2077. This song, from the game, is so amazing. Somewhat spoilerish but only if you know the context.

Fun fact:
Fun Fact: if V helps her with a gig during the main game, and got the good ending for the gig, after she finishes the dance, you can meet with her close to the bar, and she will give you the hat that she has during the show.

View: https://www.youtube.com/watch?v=dhlqymKKrsA
 
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Finished the expansion as well and agree @wolfgrimdark. That horror segment in the expansion gave me the chills. The new NUSA game ending though not so great.

Then again every ending in this game is bittersweet.
 
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Finished the expansion as well and agree @wolfgrimdark. That horror segment in the expansion gave me the chills. The new NUSA game ending though not so great.

Then again every ending in this game is bittersweet.


Yea NUSA wasn't for me. I went with my gut, then when I finished the game I read up on the endings and knew I had gone with the right one, the only one, for me and my V, the
King of Wands
. I won't do any of the others most likely. I tried a couple endings in the main game and only one of those felt right to me as well, the
Panam ending
 
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It's great hearing how you are all enjoying the full complete game. I'm going to give it 1-2 more patches and then will be diving in for the first time! Can't wait much longer...
 
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Cool to see they brought Lizzy back. I remember the mission involving her in the main game. I thought it was one of the more memorable sidequests.

What happens if you don't do that sidequest before starting Phantom Liberty? Does she still show up in the expansion?
 
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If you'd asked me what I thought a Cyberpunk 2077 expansion would focus on after I first beat the game in December 2020, I would have guessed the heist on the Crystal Palace satellite casino teased in two of the base game's endings. According to CD Projekt Red narrative director Igor Sarzyński, though, the team was always firm on Cyberpunk's endings being the final word on V's story. Spoilers for 2077 and Phantom Liberty ahead.

"We did consider a couple of other scenarios," Sarzyński explained of Phantom Liberty's development in an email Q&A with PC Gamer. "But none of them were a continuation of the main game story."The endings are too diverse to have a single post-main story thread make sense for them all⁠—and you don't want to pick one and invalidate other people's choices.

"That difficulty accommodating Cyberpunk's varied endings makes plenty of sense on its own, but this decision goes even deeper than that, according to Sarzyński: "The endings are written as we wanted them⁠—leaving players with an uneasy feeling, forcing them to think, not providing straight answers."They stick with you. No need to water them down. Sometimes less is more."
 
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