You claimed he left the company before they released a single game while conveniently leaving out anything about NWN (until after I called it out) which would make someone who didn't know any better think that was the entirety of his career with them. In short, it was both dishonest and blantantly false.
I'm sure it was completely unintentional though.
I said that he worked on BG in the same post. Of course he must of come back?
I said:
Yes.he worked in the Art department as one of 6 modellers and he wasn't there for most of the development. He actually spent more time as an uncredited QA than he did modelling. I'm not sure that qualifies as much of a contribution.
And yes, JFarrell is correct - Trent did minimal when it comes to BG1/2. His statement around Beamdog and then leeching off BG1/2/IWD and then releasing the abomination that is "Siege of Dragonspear" is correct.
Black Geyser is many times better than Siege of Dragonspear. Hell, even on Metacritic SoDS has a user score of 3.7 vs Black Geyser's 6.4.
My comment about the founder thing was a footnote (hence the "note:" bit). I didn't think it was particulary relevant to the discussion. The only Bioware founders of note that actually stuck around through the tough years were the two doctors - Ray Muzyka and Greg Zeschuk. And no, I don't think being a founder is worth anything when they leave so quickly before the studio even did anything of note.
If I had to rate these BG1 clones/sequels/infinity engine style in order I would probably go with:
BG2 10/10
BG1 9/10
Pillars 2 8.5/10
IWD2 8.5/10
Pillars 1 8/10
IWD1 7.5/10
Black Geyser 7/10
Siege of Dragonspear 4/10
While Black Geyser may be near the bottom these are also some of my favourite games of all time.
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