Selected (by me) RPGs and Tactical games from RPGWatch list 2023

MaxEd

Watcher
Joined
January 28, 2023
Messages
15
Hi RPGWatch, I have a tradition of browsing the Upcoming Releases list on this site at the beginning of each year, selecting games that might interest me and write a brief not about each. I've been doing it on my blog, and on Reddit, and this year I decided to post my thoughts here. They're not very deep thoughts, because I don't have time to dig deep into developers' interviews, previews in press, etc. I just check the game description on Steam or official site and take a look at the latest news to see if there are any red flags.

Bias declaration: I'm mostly interested in isometric turn-based RPGs and tactics with interesting story, if possible. But I make exceptions for games with interesting setting, unusual mechanics or great story (e.g. I love Witcher series, and I liked everything about Kingdom Come, but combat). My GOTY last year was Knights of Chalice 2 and Queen's Wish 2, and my all-time favourites are Divinity: Original Sin 2 (for combat) and Arcanum (for story). Also, I'm dead-tired of epic save-the-world plots, and I mostly can't stand JRPGs, with a few exceptions.

Release dates are taken from RPGWatch's own list, with a comment based on the state of game's Steam page.

1. RPG.

Let's begin with the obvious: Baldur's Gate 3 and Warhammer 40,000: Rogue Trader are my top dogs in this year's "RPG of the Year" battle, and everyone already knows about both, so there is no point mentioning them further or speculating on the true release dates. With that in mind, let's move on to less shiny releases.

A Bavarian Tale - Totgeschwiegen (02.02.2023)

3rd-person RPG about murder investigation, set in 19th century Bavaria. In general, I don't like 3rd-person games, but this one seems to be more focused on role-playing and investigation than combat, so I think I'll check it out. At the very least, it would be interesting to see if the authors managed to create a good or novel investigation mechanics. I've checked the yesterday's review of the EA version, and it doesn't look like much ("detective vision" cerainly isn't new), but maybe the story and the slightly unusual setting will compensate for the lack of innovations.

Aledorn (15.02.2023, looks unlikely)

Last year, I mentioned Archaelund - a game that lets you explore the world in first-person view, but fights combats in isometric turn-based mode, like Betryal at Krondor. Aledorn seems to be taking the same route. I think BAK influence might be even noticeable in character sheet UI, though maybe I'm reading too much into it.

Anyway, this one worth a look, though the developer's description does not inspire confidence. It seems like it was written by a programmer, or maybe UI designer.

Vendir: Plague of Lies (15.03.2023)

You can't get more generic in describing your game than this one's page. And the screenshots also aren't really selling it to me. Then again, the authors promise deep combat system, so maybe it will be at least somewhat interesting? I mean, Knights of the Chalice 2 also barely had any story, but the combat system was so well-made, and encounters so well-crafted, that the lack of anything else didn't really matter to me.

SKALD: Against the Black Priory (01.04.2023)

8-bit RPG, but not in the usual sense. Instead of going for the tired NES aesthetics, this game tries to emulate Commodore 64 graphics. The game's description makes a lot of noises about being old-school, but you can never guess if it means "difficulty through random", or something better. A Reddit user alerted me that the game's authors use Magic Candle as the reference, but I only read about that game on CRPGAddict's blog, and came out with the impression that it was too old-school for my tastes.

Pixel Noir (15.04.2023, the game's news mention they're committed to "Q2 release")

Looks JRPG-ey, but at least it does not feature wide-eyed teenagers. You play as a policeman, investigate crimes and battle gangsters in turn-based combat (RPGWatch lists combat as Real-Time, but game's page on Steam begs to differ).

Dragon Age: Dreadwolf (01.05.2023, but who really knows)

I long since lost all faith in BioWare, and I think I will not play this game. They just don't make games for me, but for someone else (I know a lot of people enjoy them, but I can't, even though I liked Origins well enough). Which is fine, but, well.

2. Tactics.

Crimson Tactics: The Rise of The White Banner
(01.02.2023)

Looks a typical Japanese Tactical RPG in style of Disgaea/Tactical Ogre/Joan D'Arc. I'll check it out on the off-chance it does not suffer from the usual problems of the genre - boring grind, teenage emo characters and save-the-world plot full of tropes that should have been retired 20 years ago.

The Way of Wrath (15.02.2023, doubtful)

Very ugly tactical RPG about survival of a prehistoric tribe. The setting, at least, is interesting, but I'm not sure I can stand the looks - I really hate this low-poly aesthetics.

Redemption Reapers (23.02.2023)

Looks high-budget, with cutscenes and everything! But there is very little other information about this tactical game where you lead a band of rebels in a battle against Evil of the Day.

Void Marauders (15.03.2023, I'm not sure)

X-Com-like about a band of space pirates. Points for originality, though the screenshots do not inspire much confidence. But Pirates! IN SPACE is a good enough concept that I'd like to check it out.

Wartales (15.03.2023, the game's page says "Q2 2023")

I think I saw this game on Steam for many years already, and it never goes to full release. Looks like a tactical sandbox, and according to reviews, is STILL far from release quality.

Mars Tactics (18.05.2023)

Tactical RPG in the style of old UFO games about a struggle between Capital and Labour on Mars? OK, this, at least, sounds intriguing. The graphics are less impressive than I like, but the developers promise destructible environment, which is a plus (though it's still not Silent Storm - nothing is like Silent Storm, which is a pity).

Miasma Chronicles (01.06.2023, but I think not)

The game from the creators of Mutant Year: Zero. From the looks of it, inherits a lot of qualities from the first studio's game: good graphics, real-time exploration and tactical combat. Here's the catch: Mutant Year: Zero was waaaay too stealth-focused (or maybe way too long for such a one-trick pony). If the manage to make combat better - the game might worth your time, but if it's "Mutant Year: Zero+1: Even More Stealth Kills", then I think I might pass.

Untamed Tactics (01.06.2023, Steam says April 2023)

Tactical game about rabbits and other animals, plus some kind of card game. Somewhat interesting setting, so may worth a look.

Xenonauts 2 (01.06.2023)

The first Xenonauts faded for me in the shine of Firaxis X-Com, because I liked the simplified and streamlined gameplay of the later. Still, I'm glad the second branch of the genre's development is getting a continuation, and I'd like to check it out if I have time, to see what's changed since the first game.

Capes (15.06.2023)

A game for those, who couldn't afford Marvel's Midnight Suns? Another X-Com-like with super-heroes. Still, why not check it out?

3. Roguelikes.

Dreadful River
(28.02.2023, looks dubious)

Usually, I avoid roguelikes, but this one has interesting conception: you float on a raft on the river, with a king and his men, trying to cross a hostile country and save the crown. The graphics also look good, though I couldn't get a good feeling for the gameplay.

4. Last year's entries.

Games from the last year's post that got a new release date:

VED - new date 01.02.2023 (I don't think so)
Sacred Fire - new date 15.02.2023 (Almost certainly not)
Urban Strife - new date 01.03.2023
Broken Roads - new date 31.03.2023
Colony Ship - A Post-Earth Role Playing Game - new date 01.04.2023 (one can hope, but I'm not sure about it)
Cyber Knights: Flashpoint - new date 01.04.2023 (officially - "Q2 2023")
Project Haven - new date 01.04.2023 (I don't think so; with luck, we'll see the release by the end of the year, but even that is not guaranteed)
Archaelund - new date 01.06.2023 (Highly unlikely, according to developer's news)
 
Joined
Jan 28, 2023
Messages
15
Excellent summary, but I think you might be wrong on Wartales. It hasn't been in EA that long and they have been getting major updates out and getting closer to release. It has been praised endlessly while in EA.
I agree 100% with saving the world once again plots. Maybe that's why I love Battle Brothers so much.
 
Joined
Aug 28, 2010
Messages
2,862
Location
Wolf Light Woods
Sounds like we have very similar tastes... Your blog says you work for Owlcat?

Aledorn (15.02.2023, looks unlikely)

Last year, I mentioned Archaelund - a game that lets you explore the world in first-person view, but fights combats in isometric turn-based mode, like Betryal at Krondor. Aledorn seems to be taking the same route. I think BAK influence might be even noticeable in character sheet UI, though maybe I'm reading too much into it.

Anyway, this one worth a look, though the developer's description does not inspire confidence. It seems like it was written by a programmer, or maybe UI designer.
According to the devs, the inspiration for Aledorn is actually supposed to be Realms of Arkania, which also handles combat in the same way.

Colony Ship - A Post-Earth Role Playing Game - new date 01.04.2023 (one can hope, but I'm not sure about it)
I'm not sure where that date came from, but the developer has said (very recently on this very forum) that it's scheduled for July this year, but that it's possible it could slip a month or two.
 
Last edited:
Joined
Sep 26, 2007
Messages
3,474
Excellent summary, but I think you might be wrong on Wartales. It hasn't been in EA that long and they have been getting major updates out and getting closer to release. It has been praised endlessly while in EA.
Possibly I got the wrong impression from a few comments I've seen on the top of Steam page. It's been on my radar at least since 2021, which is why I get the impression that it's been in development a bit too long, but I'm not sure at which stage it was when I first noticed it. Let's hope for the best, then.

Sounds like we have very similar tastes... Your blog says you work for Owlcat?
Yep, but it doesn't influence my reviews in the least, of course ;)
According to the devs, the inspiration for Aledorn is actually supposed to be Realms of Arkania, which also handles combat in the same way.
Ah, another game/series I missed way back in the day. BaK was my first RPG experience, so I still going to compare both Aledorn and Archaelund to it.
I'm not sure where that date came from, but the developer has said (very recently on this very forum) that it's scheduled for July this year, but that it's possible it could slip a month or two.
Oh, I hope his release will not coincide with BG3's (in case the date slips). I mean, I will still buy both of them, without question, but it always helps to go live when a behemot like Baldur's Gate doesn't suck all attention from journalists and players alike.
 
Joined
Jan 28, 2023
Messages
15
Yep, but it doesn't influence my reviews in the least, of course ;)
Do you mind if I ask which game you are working on at Owlcats? :)
Colony Ship
I played Rogue Trader alpha but haven't tried Colony Ship demo. Would you ssy RT and CS are similar?

I'm not a fan of sci-fi or dysyopian setting but I tried out RT alpha because its Owlcats new game - and I'm still on ghe fence whether I want to play the full release game.

I tried out Age of Decadence demo (CS devs previous game) and while I enjoyed the demo, I didn't buy the full game as I found difficulty too harsh. So, I'm unsure on CS as well.

I'm not good with combat at all (I also don't enjoy TB as much as RTwP but current market is dominated with TB :/) so I played RT in normal difficulty which was good for me. Not sure if CS has different difficulty settings.
 
Joined
Sep 4, 2021
Messages
1,413
I agree with Hastar that you got it wrong on Wartales. I have been playing that a lot and its far more polished then most officially released games I have played. It is in very good condition. That being said I have NOT tried any of the MP aspects and maybe that is not polished and gets bad comments or something.

The SP game is very smooth and have noticed very few issues with it myself.

Colony Ship I am interested in.
 
Joined
Jun 4, 2008
Messages
3,974
Location
NH
I tried out Age of Decadence demo (CS devs previous game) and while I enjoyed the demo, I didn't buy the full game as I found difficulty too harsh. So, I'm unsure on CS as well.

I'm not good with combat at all (I also don't enjoy TB as much as RTwP but current market is dominated with TB :/) so I played RT in normal difficulty which was good for me. Not sure if CS has different difficulty settings.
Yeah, they ended up putting difficulty levels into Colony Ship. Their second game, Dungeon Rats, has them too, although it's mostly combat-focused without a lot of story, so not sure that'd be your thing anyway.
 
Joined
Sep 26, 2007
Messages
3,474
Also, I'm dead-tired of epic save-the-world plots...
Save the universe plots it is, then! We'll go to the multiverse once that starts to get dull for you. {evil grin}

Yeah, I get what you're saying. There is a tricky bit to it, though: we tend to kill a lot of rather sentient things on our quests. Even if they are Very Naughty things, it gets a bit hard to justify that much death when you are just looking for a cure to a deadly disease that only your sister has contracted. I think it's best if we at least save a good sized city.

Dragon Age: Dreadwolf (01.05.2023, but who really knows)

I long since lost all faith in BioWare, and I think I will not play this game. They just don't make games for me, but for someone else (I know a lot of people enjoy them, but I can't, even though I liked Origins well enough). Which is fine, but, well.
I'll take your copy! Well, probably. There have been a lot of higher ups leaving that project. I'll want to see some reviews before I even wish list the game.

Redemption Reapers (23.02.2023)

Looks high-budget, with cutscenes and everything! But there is very little other information about this tactical game where you lead a band of rebels in a battle against Evil of the Day.
That looks like it's worth keeping an eye on, thanks for the heads up! I don't see any squares or hexes, so maybe it's using free movement?

Miasma Chronicles (01.06.2023, but I think not)

The game from the creators of Mutant Year: Zero. From the looks of it, inherits a lot of qualities from the first studio's game: good graphics, real-time exploration and tactical combat. Here's the catch: Mutant Year: Zero was waaaay too stealth-focused (or maybe way too long for such a one-trick pony). If the manage to make combat better - the game might worth your time, but if it's "Mutant Year: Zero+1: Even More Stealth Kills", then I think I might pass.
Yeah, that was my impression, as well. It might have not been so bad, but they put all those noisy weapons in the game, too. You had to find out the hard way that you've got to throw just about everything you've got into the stealth side of the game to have any hope of advancement. Those devs are going to need to prove to me that they've learned from their first game.

Owlcat?? You know, I've had this persistent crashing issue in WotR.... ;)
 
Joined
Aug 3, 2008
Messages
8,258
Location
Kansas City
Yeah, they ended up putting difficulty levels into Colony Ship. Their second game, Dungeon Rats, has them too, although it's mostly combat-focused without a lot of story, so not sure that'd be your thing anyway.
Nice :) Does the demo have difficulty options too? I might try on lowest and see how it goes.
 
Joined
Sep 4, 2021
Messages
1,413
You're really hoping they say "a Pathfinder game I can't talk about yet", aren't you? ;)
Absolutely ;) and also that they will keep RTwP :p
 
Joined
Sep 4, 2021
Messages
1,413
Nice :) Does the demo have difficulty options too? I might try on lowest and see how it goes.
I think the demo is just combat. They said they may make a new demo - but only when the game is (almost) finished. They can't spend resources on that for now.
 
Joined
Nov 13, 2006
Messages
9,195
Location
Manchester, United Kingdom
Nice selection you have here, MaxEd. :thumbsup:

Aledorn (15.02.2023, looks unlikely)

Last year, I mentioned Archaelund (...)
You mentioned it here? Were you using another nickname back then?
 
Joined
Nov 15, 2013
Messages
3,760
Location
Brasil
I literally liked everything about Divinity: Original Sin 2 *except* the combat.
I found that quite surprising as well...imo D:OS2 combat was okay, but not top tier - the dumb armor system was a huge negative. He works at a company that just put out 2 games with far better combat than D:OS2. :LOL:

Not to mention, we are literally talking to the man who wrote this KS update: https://www.kickstarter.com/projects/owlcatgames/pathfinder-kingmaker/posts/2930560
Obviously a leading connoisseur of fine combat.
 
Last edited:
Joined
Sep 26, 2007
Messages
3,474
Based on that info from the link and main post I will void any feedback from the poster. :cool:
When I joined the Owlcat Games team early in 2019
I've always preferred turn-based combat games to all other genres, and Pathfinder: Kingmaker was designed as a game where battles occur in real time with a tactical pause. Oh well, all your dreams can't come true, right?
I'm mostly interested in isometric turn-based RPGs with interesting story
As a RTwP fan he was one of the main reasons for Pathfinder going TB.

Yes I know the vocal internet including RPGWatch despise RTwP nowadays. :whistle:
 
Last edited:
Joined
Oct 1, 2010
Messages
36,431
Location
Spudlandia
I found that quite surprising as well...imo D:OS2 combat was okay, but not top tier - the dumb armor system was a huge negative. He works at a company that just put out 2 games with far better combat than D:OS2. :LOL:
I also didn't find D:OS2 combat great... if anything, I preferred D:OS1 combat far more.
 
Joined
Sep 4, 2021
Messages
1,413
Back
Top Bottom