They pitched this as a spiritual successor to Ultima, with a focus on the single player game mode that the player could choose to integrate with the online aspects of the game, or ignore them.
Immediately after the kickstarter ended, they completely switched direction to instead being a spiritual successor to Ultima ONLINE, with focus entirely on the MMO aspects, which is pretty much the sole visible focus of development. We haven't heard much about the single player aspects, nor seen any evidence of them, in the years since the game has been in development. They seem to have attracted primarily an audience of nostalgic former UO users who are the audience they are now catering to, especially since they can monetize the virtual MMO crap.
I will be greatly surprised if any single player "game" we eventually see is anything more than something slapped together as an afterthought to appease the single player RPG crowd they suckered with the original pitch.
Greatly disappointed with Lord British. I guess you just can't go home again. We want something he has no interest in creating.