T
TheDart
Guest
So, I'm about 20 hours into ME2 - probably just about halfway through it.
It keeps being a somewhat even mix of things I don't like and things I really like.
About half the missions are mostly really interesting, with cool and unique atmospheres. There's just enough little tidbits of lore and things to find to make exploration worthwhile.
A couple of my favorites, so far, would be the Jacob and Jack loyalty missions. Both had excellent locations and compelling little stories to them. Greatly enjoyed them.
Then there's the other half of the missions - which consist of constant waves of nearly identical enemies. I really, really don't understand the appeal here.
For instance, I just did the Lair of the Shadow Broker mission - which was actually really cool in terms of concept and story - but I don't think I'm exaggerating if I said that 90% of that mission was around 30+ waves of nearly identical enemies. It's just the same fight over and over and over.
I actually enjoy the combat system now that I have my powers to a decent stage. I'm playing an Infiltrator - and having maxed out Cloak and Assassin means I can one-shot most enemies, and I can almost always get away with Cloak. It's pretty fun.
But, man. 30 waves? Isn't that a little much. It's corridor after corridor after corridor.
Even so, I must admit that I'm enjoying this more than the first game. It's just much better paced - and there's a ton more location variety.
I'm planning to exhaust content - or as much as I can without obsessing, as I never did that.
Right now I'm tackling Loyalty missions - and I still have about half of them left.
Also, for the first time, I've chosen to manually use my Squad powers. I usually just let them do it - but I've found that it's significantly more effective to manually control them.
One power that's absolutely delightful is the Shadow Strike ability from Kasumi. I mean, if the game didn't glitch out half the time and prevent her from teleporting to the enemy, I could probably clear the entire wave using that power exclusively.
So, yeah, combat can be fun - there's just way, way too much of it - and way, way too little variety. Some of the boss fights have been fun, though - if a little overly repetitive with at least 3 stages each.
But I can feel that I'm not going to give it up - and then I'll finally get around to completing the last game, which I never got more than halfway through.
Will be nice to finally get through the trilogy and not have to wonder about it anymore.
Can't wait to experience the supposedly terrible ending
It keeps being a somewhat even mix of things I don't like and things I really like.
About half the missions are mostly really interesting, with cool and unique atmospheres. There's just enough little tidbits of lore and things to find to make exploration worthwhile.
A couple of my favorites, so far, would be the Jacob and Jack loyalty missions. Both had excellent locations and compelling little stories to them. Greatly enjoyed them.
Then there's the other half of the missions - which consist of constant waves of nearly identical enemies. I really, really don't understand the appeal here.
For instance, I just did the Lair of the Shadow Broker mission - which was actually really cool in terms of concept and story - but I don't think I'm exaggerating if I said that 90% of that mission was around 30+ waves of nearly identical enemies. It's just the same fight over and over and over.
I actually enjoy the combat system now that I have my powers to a decent stage. I'm playing an Infiltrator - and having maxed out Cloak and Assassin means I can one-shot most enemies, and I can almost always get away with Cloak. It's pretty fun.
But, man. 30 waves? Isn't that a little much. It's corridor after corridor after corridor.
Even so, I must admit that I'm enjoying this more than the first game. It's just much better paced - and there's a ton more location variety.
I'm planning to exhaust content - or as much as I can without obsessing, as I never did that.
Right now I'm tackling Loyalty missions - and I still have about half of them left.
Also, for the first time, I've chosen to manually use my Squad powers. I usually just let them do it - but I've found that it's significantly more effective to manually control them.
One power that's absolutely delightful is the Shadow Strike ability from Kasumi. I mean, if the game didn't glitch out half the time and prevent her from teleporting to the enemy, I could probably clear the entire wave using that power exclusively.
So, yeah, combat can be fun - there's just way, way too much of it - and way, way too little variety. Some of the boss fights have been fun, though - if a little overly repetitive with at least 3 stages each.
But I can feel that I'm not going to give it up - and then I'll finally get around to completing the last game, which I never got more than halfway through.
Will be nice to finally get through the trilogy and not have to wonder about it anymore.
Can't wait to experience the supposedly terrible ending