nothing
It took me about 6 hours as well to realize the same thing. I was able to get to the main menu only.
Well I finally give up on trying to run Wizards and Warriors on WindowsXP. I've wasted about 6 hours now trying to get it to work correctly to no avail, nothing I've read on the net seems to work for me.
That might be the reason why this game sells for $0.99 on ebay. And I'm not sure whether Dungeon Lords is a recommendationIt took me about 6 hours as well to realize the same thing. I was able to get to the main menu only.
I never played the game, but there is a current "Let's Play" thread on the Codex here. I found it quite informative, even if you don't go too far so you don't see too many spoilers.how is that game? I tried it a long time ago, but I remmmeber it brought my system to knees, and I was unable to play it!
It's very frustrating because some people have been able to run the game in XP while others can not. The issue I have is that I can't target anything once I leave town, moving the mouse cursor over a monster or item does nothing.
On Wizardry 7/Gold its important to remember that the most powerful weapon in the game can only be used by a Faeie Ninja, the most difficult class/race combination to roll. It became the most famous aspect of the game. Wiz 8 let's you import your Wiz 7 characters and gear so you can import it over.
Are you using the graphics patch that lets you bump up the resolution to 1280? I used that along with an edit game file and the patch. After that I was finally able to play the game in XP.
If that doesn't work try lowering your resolution to 640 or using software rendorer instead of the d3d. The graphics aren't nearly as good in with the software rendorer but at least the game will run.
This guy at Ironworks had the same problem as you and it looks like the only solution was software mode.
http://www.ironworksforum.com/forum/showthread.php?t=98830
If it helps this guy helped me finally get it running by hacking a file within the game directory. It isn't the same problem as you but you never know. For example: I gave the graphics patch a shot after I was still having problems running the game with the edited file. Luckily the combination of the graphics patch and his hacked file worked. So you never know.
Wizardry: Tale of the Forsaken Land
This game raises the bar from the previous Wizardry games. If you enjoy adventuring and creating your own fighters, this is definatly the game.
There are those of us that can remember the old days, playing the first three Wizardry games on the PC. Wizardry: Forsaken Land reminded me of that old-school style. I actually have a hard time putting the game down.
Wizardry is a throwback to the day when one actually played an an RPG! As a fan of the series since its early days on the PC, I am happy to see a Wizardry title that has recaptured the spirit of its first incarnations. With large, puzzle-like dungeons filled with secrets, a score of diverse enemies to battle, and the near endless strategy that comes with one of the most extensive character management systems on a console, Wizardry is certainly a prize.
Even considering these minor shortcomings, Wizardry: Tale of the Forsaken Land is easily one of the best PC-style role-playing games to ever grace a console. Sirtech and Atlus fans alike will definitely want to see this interesting take on the series, and those raised on console-style RPGs could find themselves enjoying a different style of gameplay if they give themselves the chance.
The gameplay, like so much else in this game, is solid old school. Fighting your way down a dungeon, and kicking the rear of a bunch of big baddies. All in all, it's a lousy console RPG, but a great computer RPG. If you want to see an updated version of Wizardry 1, this is about as close as you're going to get.
This leads to WIZARDRY's amazing combat system, which is perhaps that very best part of this game. Oh yes, it's turn-based, but turn-based revised. You are, with your potentially six-man team, capable of performing offensive and defensive "allied actions" that might remind one of a game of American football. For instance, there are techniques where you can wait for an opponent to strike one of your teammates, then jump behind his back and stab him from behind. Or moves where a member can distract a foe while the others get an easy shot. Or even, and this will certainly be a favorite, the ability to wait for an opponent to raise his hand, talon, or claw to strike and then have the members of the back row hit him with projectiles at that exact moment. He will then be stunned in mid-attack, ending his offensive. These are only a few of the "allied actions" that can be performed in this game, and doing them is a terribly pleasurable thing to do.
All of the above is wrapped together in a story line that, as stated in the beginning, is totally written down for you. If you meet people in these dungeons, there is a generic, immovable potrait of the gent, dame, or creature, and that's it(outside of battle, because those you meet in battle are quite animated). However, it must be said that the writing is profound, and does almost make up for the lack of special effects. This reviewer is a reader and writer of books, and it should be known that this game contains some of the best writing in any videogame.
"So? I don't buy a game to read a book!" you might say, and you certainly have the right to such an opinion. For others who complain about lack of a story, however, this game gives it to you in a major dose.
Som pictures:
http://ps2media.ign.com/media/previews2/image/wiz/wiz_4_640w.jpg
http://ps2media.ign.com/media/previews/image/wiza/wiza_5.jpg
http://ps2media.ign.com/media/previews/image/wiza/wiza_9.jpg
Gamespot 85% User avg 82%
Has anyone played this playstation2 wizardry?
EDIT: I just bought complete wiz archives. Cost as much as new console game at worst but I have never seen this one been sold any cheaper. I bought the ps2 forsaken wiz too.
Gonna be a lifelong project to finish this series.
I also just bought Tales of the Forasken Land.
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MEWNX:IT&item=230249823076
I was sold on it after seeing gameplay footage on Youtube. Where did you get yours?
I wouldn't bother playing all of them, they're not all worth playing to be honest with you. I would start with Wiz 6-8, but that's just mho.
Skav, what settings did you use to get it running in DOSBox? Which file did you use? I found a dsk image. Are you using the version in Wizardry Archives? I have that somewhere around here but I could never get it to work in XP - and I'm running Vista 64 now.
I'm just not familiar enough with DOSBox to get Wiz4 going. I downloaded D-Fend Reloaded to help me out but I can only get as far as installing the patch with it.
I just install SP3 on my AMD and it has been crashing relentlessly ever since so I'm going to have to reformat everything and reinstall XPSP2.