GRAVEN - All News

Friday - April 08, 2022
GRAVEN - Gameplay @ SplatterCatGaming
SplatterCatGaming ckecked out GRAVEN - the game got a major content update recently:
GRAVEN - Medieval Zombie Apocalypse Action RPG
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Monday - November 22, 2021
GRAVEN - Roadmap Changes Announcement
The developers of GRAVEN have announced that they will keep their focus on systems before adding new content.
Dear GRAVEN Fans!
As you might already know from our Roadmap, our next update for GRAVEN was delayed.
Our team is hard at work on the game. After some challenging internal discussions, we’ve decided this is not the right time to release a new content update.
The reality is that by focusing on adding new content, we haven’t been able to nourish GRAVEN’s core elements — including an entirely new save system and creature/monster AI — that you’ve been asking for. We are far into the development of Hubs 2 and 3, but we feel that focusing on adding content that we’ll have to drastically change or remove at a later date is counterproductive to our ultimate goal of delivering the best experience of GRAVEN.
We would much rather have these major changes wrapped up first, and deliver the next update as a much more complete and comprehensive package.
Therefore we’ve decided to merge CU#1 and CU#2, and have the entirety of the first HUB ready to go as soon as possible, potentially early next year.
A game like GRAVEN is very systems heavy. In order for us to deliver the absolute best experience for all of you, it’s important for us to focus on the game as a whole, including the first hub and all of its core systems. GRAVEN has always been intended as an experience that spans across the current hub, where progression increases content to be experienced in previous levels, and where each hub gives you tools to do the same with the previous hub.
Delivering a single level while zeroing in on specific features does not deliver the intended experience, and it causes tradeoffs that harm the game. An integrated hub with functionality that meets the needs of the full design - even when that hub does not utilize it - makes for a better game. It can make for a less satisfactory Early Access update, but it means that the second and third hub will also benefit, and we spend less time chasing bugs as they pop up.
We feel sorry that we have to delay the next content update for a bit longer and we would like to apologize to our early access players, but we hope you all understand. We can’t wait to show you all of the fantastic changes and additions we’re adding to GRAVEN. Until then, here is a brand new trailer, showcasing what is waiting for you in our next update!
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Sunday - September 13, 2020
GRAVEN - Gameplay
The action RPG GRAVEN has been announced for 2021:
About GRAVEN
A faithful priest of the Orthogonal order, exiled unto death for a crime in defense of another, you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you vague instructions, along with a mysterious staff and book. Go forth, pious priest, alleviate suffering, uncover deceptions, and smash the eldritch perversions encroaching upon reality itself.
Some gameplay:
loading...Trailer:
loading...A marriage between modern development tools and techniques with a stark late 90s aesthetic bring the action first person puzzler GRAVEN to life, featuring character designs by Chuck Jones (Duke Nukem 3d, Half-Life) and the voice talent of Stephan Weyte (Blood, Fire Emblem, Dusk) in a dark yet distinct medieval fantasy experience.
- Solve puzzles and scour lore to uncover the motives of the foul heretical sects behind the plagues and seasons undermining the land.
- Alter your environment with all that surrounds you, wielding spells and crystals to adjust as you see fit in your pursuit.
- Discover new weapons and upgrade them at blacksmiths and alchemists to customize your capability.
- Expand your horizons by returning to old stomping grounds with new abilities and seeing how far down the chasms go.
- Slay over thirty distinct enemies in an ever broadening world across numerous biomes.
- Walk the parallel path, lest you stumble into the recesses of the world, where the fog knows no light, and creatures beyond time roam free.
- Earn your peace.
Saturday - September 05, 2020
GRAVEN - Announced
Action RPG GRAVEN has been announced for 2021.
loading...ABOUT GRAVEN
A faithful priest of the Orthogonal order, exiled unto death for a crime in defense of another, you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you vague instructions, along with a mysterious staff and book. Go forth, pious priest, alleviate suffering, uncover deceptions, and smash the eldritch perversions encroaching upon reality itself.
A marriage between modern development tools and techniques with a stark late 90s aesthetic bring the action first person puzzler GRAVEN to life, featuring character designs by Chuck Jones (Duke Nukem 3d, Half-Life) and the voice talent of Stephan Weyte (Blood, Fire Emblem, Dusk) in a dark yet distinct medieval fantasy experience.
HIGHLIGHTS
- Solve puzzles and scour lore to uncover the motives of the foul heretical sects behind the plagues and seasons undermining the land.
- Alter your environment with all that surrounds you, wielding spells and crystals to adjust as you see fit in your pursuit.
- Discover new weapons and upgrade them at blacksmiths and alchemists to customize your capability.
- Expand your horizons by returning to old stomping grounds with new abilities and seeing how far down the chasms go.
- Slay over thirty distinct enemies in an ever broadening world across numerous biomes.
- Walk the parallel path, lest you stumble into the recesses of the world, where the fog knows no light, and creatures beyond time roam free.
- Earn your peace.
Information about
GRAVENDeveloper: Slipgate Ironworks
SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Combat: Real-time
Play-time: Unknown
Voice-acting: Unknown
Regions & platforms
Internet
· Homepage
· Platform: PC
· Expected: 2023-04-15
· Publisher: 1C Company