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Wednesday - March 02, 2022
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Wednesday - March 02, 2022

Ortharion: The Last Battle - Quarterly Update 2

by Hiddenx, 15:57

Here's the newest development update for the Hack'n'Slash RPG Ortharion: The Last Battle:

Quarterly Update 2

Hello Adventurer,
Here is Sylvain. What's new since our last news on December 31? Yes, we indicated that we would do a quarterly post and it's only been two months! But we really wanted to communicate with you about Ortharion - The Last Battle.
In this post, we are going to tell you about three things: Our visions of what an action-RPG is, our roadmap and Adrien will conclude by explaining what he has been working on lately and next. Here we go !

Our visions

What is interesting in our approach is that we (Adrien and I) have two different visions of what an action-RPG should be. Different (ouch!), but complementary (phew!), which brings a symbiosis in our approach.

Adrien the developer is more oriented towards action, theorycrafting, character evolution at its peak. And for my part, I'm more RPG oriented with customization and character development, interactions with the world and especially story.

So you see that the two of us are complementary and therefore Ortharion - The Last Battle will be a game for both categories of action-RPG players: Those who want to level and those who want to live an adventure. The leveling will be without limit and you will be able to evolve your character as you see fit even after the end of the campaign. As for those who buy the game to live a story, they will also be satisfied, because after the big end boss, they can move on to another adventure... or stay.

This is therefore what will make the strength of Ortharion - The last Battle, which will be a much more successful version than Ortharion Project, Adrien's first game (and in no case its sequel).

Roadmap

If it would have been possible to release the demo of Ortharion - The Last Battle for the Steam Neo Fest in February (ha no! shouts Adrien at me), we decided to postpone it for the next one, that is to say June 2022. This will make it possible to control, debug and check if everything is working well and if this demo corresponds well to what was expected.
The result is a schedule, which logically must be respected on Steam, that is to say, a release of the game at the latest, 6 months after the exhibition of the game during the event.

We can therefore consider that Ortharion The Last Battle will be released in January 2023 in early access. In the meantime, two important things will have happened: The first is that during the June festival, we will be launching a Kickstarter campaign to finance the game, which will allow us to improve certain points - with in particular the improvement of the visuals of the character and a ranking system and seasons - and on the other hand, will allow us to take into account all your comments. Adrien will then decide whether or not to make changes. It's him who has his hands dirty, I remind you. I handle the pen.

Speaking of pen, I'm going to leave room for him to explain where he is in the development of the game.
I greet you and say see you very soon, advising you to continue to put Ortharion - the Last Battle in your Wish list. Yes, it makes Adrien work faster (!) and above all it motivates us both.
See you again… let’s say… June 1st. It will be 3 months…right? Yes, we have problems with the term “quarter”!

March 2022 development news

the biggest part of the work in the recent months has been to overhaul the code that was present on Ortharion Project. I had already talked about it ici, so with saves and character movements, so in addition to continuing to improve the source code base I looked into the design:

The class system has been completely revised, you can now have up to 7 class choices in total on the same character. You could perfectly make a summoning necromancer who throws axes if you wish, or a warrior using magic.

[...]

Information about

Ortharion: The Last Battle

Developer: Ortharion project

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Combat: Real-time
Play-time: Unknown
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· To be announced
· Publisher: Ortharion project