Sands of Aura
A ruinous cataclysm unleashed by a tormented god descended the world of Talamhel into perpetual night. The hourglass of time was shattered and its essence poured across the land, creating an endless sea of sand. The once-flourishing world of Talamhel became a putrid lesion of its former glory and those who called it home are now husks of corruption - violent, undying, unyielding soldiers of death.
But Talamhel is not lost - not yet. For generations, the righteous few have endured. You are one of those few.
On the eve of your induction into the Order of Remnant Knights, the last protectors of man, Talamhel is once-again wracked by calamity. The corruptive nature of the Night Plague has mutated, and the realm of man needs the Remnant Knights more than ever.
Track down the emergent evil and destroy it. Protect the realm of man.
From the helm of your nimble grainwake, carve across the perilous sandseas to confront the source of this newfound terror, but don’t expect a guiding light or a red X on a map. You’ll chart your own course forward--behold the open seas, and choose the heading you best see fit.
But familiarity is a far-flung concept aboard the grainwake--the shifting sands are always changing, revealing secrets, dangers, and paths unseen. Things are not as they seem…
- Talamhel is an open world, free to explore and discover as you please
- Every island is a unique, colorful encounter of combat, lore, and plunder
- With tiered levels of difficulty, locations offer challenges that will reward those who overcome
- With a trusted (undead) companion rested in the crow’s nest, you’ll never sail the seas alone