Your donations keep RPGWatch running!

Spirit of Adventure - All News

Show news in a year(yyyy), month(yyyy/mm) or day:
Show news of type:
Saturday - January 06, 2018
Box Art

Saturday - January 06, 2018

Spirit of Adventure - Review @ CRPG Addict

by Hiddenx, 14:48

CRPG Addict has reviewed Attic's dungeon crawler from 1991 called Spirit of AdventureRealms of Arkania: Blade of Destiny utilizes the same game engine:

Spirit of Adventure: Won! (with Summary and Rating)

Spirit of Adventure's roughness around the edges is illustrated in how much I left undone despite winning. After getting the final screen, I consulted some German message boards and found that I'd missed one entire dungeon (Segan's Tower) and one entire town (Turmalin), each with their own quests. I never finished Rialdo's Castle. I never found 3 of the 18 runes, which is fine because I only ever mixed 5 spells and cast an offensive spell in combat less than a dozen times. I never upgraded to the best equipment, never found out what some of my equipment was for, and only tried a few magic items in combat during the last battle of the game.

And despite all of this, I kept a fondness for the game until the end. It had some fun quests, a couple of interesting puzzles, a decent twist in the plot, and better combat tactics than I really found time to use. That I could miss a few areas means that it had genuine side-quests, something that remains rare in the early 1990s. It was a good foundation for Attic's later offerings.


Information about

Spirit of Adventure

Developer: Attic Entertainment

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Combat: Turn-based
Play-time: Unknown
Voice-acting: Unknown

Regions & platforms
· Platform: PC
· Released: 1991-02-12
· Publisher: Unknown