Spirit of Adventure - All News
Saturday - January 06, 2018
Spirit of Adventure - Review @ CRPG Addict
CRPG Addict has reviewed Attic's dungeon crawler from 1991 called Spirit of Adventure. Realms of Arkania: Blade of Destiny utilizes the same game engine:
Spirit of Adventure: Won! (with Summary and Rating)
Spirit of Adventure's roughness around the edges is illustrated in how much I left undone despite winning. After getting the final screen, I consulted some German message boards and found that I'd missed one entire dungeon (Segan's Tower) and one entire town (Turmalin), each with their own quests. I never finished Rialdo's Castle. I never found 3 of the 18 runes, which is fine because I only ever mixed 5 spells and cast an offensive spell in combat less than a dozen times. I never upgraded to the best equipment, never found out what some of my equipment was for, and only tried a few magic items in combat during the last battle of the game.
And despite all of this, I kept a fondness for the game until the end. It had some fun quests, a couple of interesting puzzles, a decent twist in the plot, and better combat tactics than I really found time to use. That I could miss a few areas means that it had genuine side-quests, something that remains rare in the early 1990s. It was a good foundation for Attic's later offerings.
Information aboutSpirit of Adventure
Developer: Attic Entertainment
Genre: Dungeon Crawler
Regions & platforms
· Platform: PC
· Released: 1991-02-12
· Publisher: Unknown