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The Warlock of Firetop Mountain - All News

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Saturday - March 04, 2017

Warlock of Firetop Mountain - Review

by Hiddenx, 10:46

TouchArcade has reviewed the Warlock of Firetop Mountain:

'The Warlock of Firetop Mountain' Review - Warlock Has Changed

Ever since prolific gamebook developer Tin Man Games acquired the Fighting Fantasy license a few years back, there were a couple of releases many fans were waiting for. Tin Man has done a wonderful job of choosing books to adapt from the well-known line, but the more they released, the more a couple of titles really stood out by their absence. Well, I don't know when we'll see Deathtrap Dungeon, but if it turns out anything like The Warlock of Firetop Mountain [$4.99] has, I'm willing to wait as long as it takes.

[...]

Essentially, what Tin Man has done with The Warlock of Firetop Mountain is to transform the classic gamebook into a single-player role-playing board game, one that comes with its own colorful storyteller and several modules to vary the experience on multiple playthroughs. The presentation is sublime, the considerable amount of new content has been implemented carefully and respectfully, and the mechanical changes sand off some of the original gamebook's harsher edges. I would have been quite happy had Tin Man done their usual fine work on a straight conversion of The Warlock of Firetop Mountain (and that is indeed on its way), but this is something altogether different and more special.

Wednesday - September 28, 2016

RPGWatch Feature: - Warlock of Firetop Mountain Review

by Myrthos, 22:13

Pessimeister sent in his review of the recently released The Warlock of Firetop Mountain review.

Fighting Fantasy came into existence in 1982 when Steve Jackson and Ian Livingstone released the hugely influential original game-book "The Warlock of Firetop Mountain". The series distinguished itself from Choose Your Own Adventure by making "YOU" the hero and incorporating a simple role-playing system that used two dice replete with character defining statistics and rules for combat. Even as early as 1984, attempts were made at bringing these books into the world of video games, with several famous titles being made for systems at the time such as the C64 and ZX Spectrum. 

Fighting Fantasy declined in popularity in the mid-90s but rose again via the Wizard Books relaunch of the brand starting in 2002. The books remain formative role-playing experiences for many fans around the world.c

Teleport directly into the modern day - the series has had a reimagining or rebirth of sorts via companies such as Inkle and TinMan games releasing game versions of classic titles such as the Sorcery! series, House of Hell and Forest of Doom, effectively reinterpreting game-book experiences for new and old audiences alike.

Wednesday - September 21, 2016

Warlock of Firetop Mountain - Review @ RPGFan

by Hiddenx, 09:04

RPGFan has reviewed the gamebook adaption of The Warlock of Firetop Mountain:

The Warlock of Firetop Mountain

Tin Man Games has carved a niche for itself in the digital gamebook market, with their original 2000 AD's Judge Dredd series and the popular Fighting Fantasy series by Ian Livingstone and Steve Jackson. The Warlock of Firetop Mountain (WFM) is no stranger to the list as a 1982 paperback by the two aforementioned legends. After a successful Kickstarter that almost quadrupled their $15,000 goal for better artwork for environments and characters, WFM is now available on Steam and coming soon for smart phones and tablets. While I've never played the original paperback on tabletop, it's clear WFM aims to be more than a nostalgia trip.

[...]

Overall, The Warlock of Firetop Mountain certainly has its unique charm—I was captivated for a good amount of time until things started to crash and burn near the end. I have no doubt a demographic exists for those who enjoy exploring and don't mind repeating paths to eke out the best way, but I can't help but feel that the game could be so much better if it had chosen to focus more on one thing rather than both. Perhaps I'm a little too spoiled by Sorcery!, but if WFM had a rewind feature, or even just more save points, I would have stuck around for much longer.

Score: 72%

Monday - September 05, 2016

Warlock of Firetop Mountain - Review @ PCWorld

by Hiddenx, 13:10

PCWorld reviewed The Warlock of Firetop Mountain - a PC conversion of an old gamebook:

The Warlock of Firetop Mountain review: Another 1980s sword-and-board adapted for the modern era

There's a rush on Steve Jackson's old adventure gamebooks, and I'm okay with that.

The Warlock of Firetop Mountain has neither the depth nor the complexity of Inkle's Sorcery games, but tabletop-esque art and a plethora of unique adventurers make this a strong adaptation.

Steve Jackson’s in the midst of a renaissance, it seems. Earlier this year we took a look at Inkle’s Sorcery!, which adapts the 1980s adventure gamebooks of the same name into a modern hybrid of choose-your-own-adventure and RPG—with the help of Inkle’s fantastic writing.

And so imagine my feelings of deja vu as The Warlock of Firetop Mountain crossed my desk—another adaptation of a Steve Jackson adventure gamebook, this one from 1982 and co-authored with Ian Livingstone.

As I said: A renaissance.

[...]

Bottom line

The Warlock of Firetop Mountain is an excellent adaptation. Like Sorcery, it never really transcends the cheesy sword-and-board adventure-fantasy of the original adventure gamebook it sources from, but that’s not really the point is it? Hell, the archetypal characters and straightforward questing are part of the charm. Tin Man’s lovingly reshaped Steve Jackson’s work into a relaxing and lightweight RPG, perfect to run once or twice in a night and hope this time you avoid all Zagor’s traps and make it to the end.

I don’t know what prompted this rush on Steve Jackson’s work, but I’d take a couple more adaptations—whether by Inkle, by Tin Man, or by someone else. It’s fast becoming one of my favorite niche genres.

Score: 4/5

 

 

Information about

The Warlock of Firetop Mountain

Developer: Tin Man Games

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Combat: Turn-based
Play-time: Up to 10 hours
Voice-acting: None

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2016-08-31
· Publisher: Tin Man Games