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5 Things RPGs Do Wrong #4 @ eToychest

by Kalia, 2006-06-20 19:16:00
Continuing an editorial string, eToychest the author's #4 opinion (out of five) of the greatest errors that most RPGs make:
It simply defies logic how developers can deliver a role-playing game to market, and ask players invest uncountable hours into the adventure, but then simply forget about their accomplishments and start from scratch when a sequel comes along months, or even years later.
You can read the rest of #4 above and find out the #5 error as well.
Source: eToychest

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