Age of Conan - Behind the Scenes #4 @ Official Site
Funcom takes us on the road with Age of Conan Product Manager Erling Ellingsen.
When thinking about game developers, you probably wouldn't envision them traveling the world, sleeping in a new bed every night and spending more time at airports than someone who works there. That's what rock stars or presidents do, right? But the truth is that making a game is more than writing code and drawing graphics - there is also the element of promotion, something both the PR people and the developers participate in.
Ever since we first announced Age of Conan: Hyborian Adventures, we've been going around the world showing it to executives, journalists and players. Bringing the game on the road often involves a lot of work in advance, simply because we need to create a build (a version of the game) that can run on computers outside Funcom's offices.
Source: Funcom
Information about
Age of ConanSP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released