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Age of Conan - Hands-On @ CVG

by Woges, 2008-05-06 17:03:23

Another preview for AoC.

The feat points system is directly comparable to WOW's talent points and with a level 80 cap, they're considerably more involved, too. There's plenty of options you'll be forced to neglect, making for a larger number of possible specialities.

Age of Conan is unexpectedly beautiful for an MMO - Funcom's DreamWorld engine has seen a fair amount of overhaul since the archaic days of Anarchy Online. Mounted combat - although we weren't allowed to try it - seems like an entertaining addition, presuming it works as well as the demonstration - and the acting and script were all far better than you might expect from certain '80s movies.

NIGGLING DOUBT
Any concerns? Well, the combat is the main focus of any fighting game and that's where my main concern is. Is the directional stuff really about making the game action-packed? Or is it more about the difficulties of squeezing an MMO onto the 360? Will using combos in combat slow you down? Also, the chance for a one-hit decapitations might be graphically appealing, but in PvP we can imagine a fair few all-caps complaints from foul-mouthed teenagers who've had their noggin unfairly lopped off.

Information about

Age of Conan

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


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