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Age of Conan - Interview @ The Game Musketeers

by Inauro, 2006-11-22 21:28:33

The Game Musketeers speak with Funcom's Erling Ellingsen about the company's upcoming MMORPG, Age of Conan

With an original system of single-player game merging into a MMO environment. How will the single-player experience enhance the MMO game?

The way we see it, MMOs can be very intimidating at first. They lack many of the gameplay mechanics that draw the player in from the start of most games, such as story that really takes you by the hand and gets you going. Stories that can shake your world and it feel like you are really something other than just another peasant out to kill rabbits. We wanted to incorporate that into the MMO genre, and thus we created what we refer to as Age of Conan's single-player part. Actually, though, it is not truly single-player all the time. During the first hours of your character's life, you will adventure through the island of Tortage and the town of Tortage. Parts of your adventure you will spend by yourself in your own story, while at other times, you will encounter other players. We truly believe that this mix will make for a much better start of your journey, and once you step into the massive MMO world, you will have grown a bond to your character and an understanding of the game that will make you a better player in that part of the game.

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Information about

Age of Conan

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


Details